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Member
Some feedback an suggestion for future games.
One of the things I like from The Stick of Truth was the ability to equip weapons as well as the ability to use patches to mod your attacks and defenses. I Also liked the perks system. However, I didn't like the constant need to change to higher level weapons to deal enough damage in combat and thus the need to stop using weapons that I liked. I much preferred Fractured But Whole's might system and equipping artifacts to effect damage output. However it did not allow as much of customizing by adding mods to your attacks.
The ability to impact combat greatly by environmental actions by shooting object to drop them on enemies or blowing them up by using a fart on a flame was also one of the features that I liked.
In Fractured But Whole the interaction in combat was a lot better being able to move tactically and choose powers that fit the situation for a better outcome that just a strait basic attack. However, I preferred The Stick of Truth button tapping in attacking and defense over the Fractured But Whole's critical and recovery system. I also greatly like crafting items and the effects that artifacts would have on your combat output.
As for the class system I liked Fractured But Whole's system, but would have like a fourth passive ability for each class, such as the speedster having an power your could equip to increase your move rate by one.
I also like the commentary of the snarky teenager manning the theater booth and would have like it if other adults that are present when you started a battle would comment on that you are doing as well/
For a future game I think that a space opera style would be a good theme. This includes a wide range of properties with Star Trek and Star Wars being some of the best known. This genre also includes silliness such as Flash Gordon and serious moral themes and is such ripe for parody of the the genre as well as society allowing for much humor and seriousness to exist side by side.
In such a setting I good see Professor Chaos show up as a cheesy villain much out of a mock children's space hero story wielding a blaster that is basically a cordless electric drill covered in tin foil.
As for a plot I could see a race much like the reptilians from conspiracy theories replacing people in search of the relic that awaken Mecha-Streisand in a grand, or possibly just silly, plan.
This would also allow for such characters as Starvin Marvin, Sally Struthers as a Hutt, and the varies alien races to fit well in a sequal as well.
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Member
So I cannot edit posts? The spelling errors are on the house. :P
As for a combat system I can image powers that work with either a melee and/or ranged weapon. Add to that the moving though a grid with a team. As for weapons they could have bonuses that add to an attack like a % damage bonus and a slot or two there you can add patches. Overall they shouldn't have to be constantly switched out so you can deal enough damage in combat.
On the same token you shouldn't have to switch switch out your costume, but be able to stick with the pieces you like and be able to modify them with patches like in Stick of Truth without the armor bonuses.
You could start of a basic melee and ranged attack and earn others as well as support abilities as you progress, by either taking new class types or perhaps learning new attacks separately for completing missions/quests.
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Member
Thought I'd post here again instead of starting a new thread.
One custom piece I'd like to see is a pair of Blade style shades, Currently it's odd that no such option exists in either game.
For a move that has no player option, I'd like to see a wide range protection and attack up power simulator to warrior Clyde's ability in the Fats of Future Past.
As for an ultimate move, I'd like to see a powerful self buff or a strong party buff.
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Member
Another suggestion is to grant the ability to upgrade the unique artifacts that you can acquire so might rating doesn't fall behind enough that it is not worth equipping. As it is you can upgrade the ubisoft club items so they can be useful thought out game, so I'm thinking that something like that for the other non-crafted objects would be nice.