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  1. #1

    Aramusha side heavy 53damage

    Top light 20
    Side Heavy 53
    Gb Top Heavy 30
    Warden Dead

    With three hits in Deathmatch
    This is balance right?
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  2. #2
    The aramusha needs to be heavily nerfed.
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  3. #3
    Originally Posted by HazelrahFirefly Go to original post
    The aramusha needs to be heavily nerfed.
    Couldn't disagree more (I play on pc). Now, on pc there's really not a whole lot that he can do. All of his attacks get blocked. However for our console brothers I can see how he could be a pain. If they nerfed him he would be even more garbage than what he currently is. So if they nerfed his combo somehow, then they would have to buff him in other areas. Like making his blade blockade recovery much quicker, or giving him his kick out of bb (similar to nobushis' kick). They would also need to give him a dodge attack since he is supposed to be part assassin. So if they nerfed his infinite combo, but gave him the listed above then i'd be fine with that. Otherwise they need to just leave him alone.
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  4. #4
    Aramusha and Shaman are Gamebreaking
    I had many times the feeling to stop playing FH and many times i forced myself to stay couse i Loved the game!

    But now i think its time to Leave couse its nomore Fun just Frustrating and Unfair Bulls***!
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  5. #5
    Vakris_One's Avatar Senior Member
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    Originally Posted by Koncrissant Go to original post
    Top light 20
    Side Heavy 53
    Gb Top Heavy 30
    Warden Dead

    With three hits in Deathmatch
    This is balance right?
    Warden HP = 130

    20 + 30 + 53 = 103

    You'd have 27 HP left. Gear score can inflate these numbers of course. You did have at least two opportunities to stop him though. Parry or block the heavy or counter the GB attempt. If you don't want to get creamed don't let the enemy land so many hits on you.

    The Beserker for example can do you for 110 damage if you give him 3 good hits on you. Is it balanced? I would say yes because you always have a multitude of ways to stop the enemy from getting 2 consequitively big hits on you.
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  6. #6
    His side heavy does 20 damage, his side heavy FINISHER does 53. Meaning he has to connect a light or heavy to do said finisher, and you can roll out of it pretty easily from my experience (Hell, Ive had a couple ballsy people GB me out of it lately) He does lots of damage yes, but its not that hard to avoid for me (And many others)
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  7. #7
    I'd say the bigger issue is the higher attack values especially with gear and low health pools. 3-4 hits is too few to just die. I would like it if all attacks went down if they leave the HP so low. Fights would take longer so maybe that is the down side but potentially going down in 20 seconds is dumb no matter if you should have blocked 1 or 2 of the hits.
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  8. #8
    Originally Posted by Okita_Soji.. Go to original post
    I'd say the bigger issue is the higher attack values especially with gear and low health pools. 3-4 hits is too few to just die. I would like it if all attacks went down if they leave the HP so low. Fights would take longer so maybe that is the down side but potentially going down in 20 seconds is dumb no matter if you should have blocked 1 or 2 of the hits.
    I mean, getting hit pretty hard with a very sharp object a couple of times would more than likely kill anyone.
     1 people found this helpful
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  9. #9
    Ps4/30fps/spam/Lag
    Shaman/Aramusha
    Game Breaking!
    /F...Yall
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  10. #10
    Originally Posted by Koncrissant Go to original post
    Ps4/30fps/spam/Lag
    Shaman/Aramusha
    Game Breaking!
    /F...Yall
    Meh, Ive played a bit on console recently... I perform the same at 30FPS as I do at 120FPS after getting used to it...

    I can agree with Shaman being gamebreaking, she has literally the best everything in the game that isnt range..... unfortunately.... I cant stand that master of all trades class.

    Hopefully dedicated servers help out with the lag 4 u (They did 4 me on PC, idk about consoles)
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