You missed the point entirely. It’s that bots stand there and do nothing to prevent the enemy they are probably about to fight from regaining health and gaining more renown, while making the player whose executed have to wait even longer before respawning and thus it inconveniences your team even more.Originally Posted by JadeBosson. Go to original post
Or better yet when your team is breaking and the bot just watches you get executed. This baffles meOriginally Posted by ChampionRuby50g Go to original post
Yeah I think you missed the point on this one...Originally Posted by JadeBosson. Go to original post
Or you head to say zone "C" and are standing there up against 3 opponents and you trigger the help signal but the 2 bots are just clearing zone "B" which is where they always go. Only until after zone "B" is ours do they leave and head to your beacon as I'm watching the map from the dead screen waiting to respawn.
Bots need a rework. From "no parry" to "parry everything", using the tools depending on Bot-Level, no feint to feint and then to quadruple feint... But all Bots have superior Block reactions, even with softfeinted lights or they are teching GBs with lights. Feels wrong if they are stupid, but have supernatural reflexes. Sometimes I think I'm fighting an Matrix-Agent when a lvl 1 PK or Gladi is dodging a lightspam from me like crazy. Let them use everything at all Levels, but with different chances of doing it depending on Level. 25%,50% and 75% or something like that. And Reflex delay depending on Level.