So many people complain about shaman and she isn’t even over powered.. look at orochi no one cares about him now but people used to cry themselves to sleep at night at the start. He doesn’t have much to brag about.
Every player is over powered in there own way. Look at the centurion has so many stun moves and knock backs ow and a stab once your down once your pinned it’s game over due to stun stamina reductions. Look at the Berserker can hit a 55 with a heavy no complaints? Or a highlander in the wrong hands gives me nightmares! Or even a parry happy warden. Or even a raider cheesing you grab run knee stun hit and repeat. Revenge in brawls? or revenge in general that’s even more op than any play will ever be.
People need to stop crying about stuff and just have fun it’s a game after all! If you think shaman is op use them and Ull soon go back to a different character once you get dodged and parried.
Ow and if you are wondering how to block or parry I’m sure YouTube can help you!
Introduce a new hero, many who dislike losing and aren't comfy with adapting to new heroes will complain and crynerf. It has happened every season.
In the particular case of Shaman, she alone has a much more fluid kit flow than the rest of the cast. Meaning, she's more noob-friendly, and a relatively inexperienced low-rep player using Shaman can wipe the floor with a veteran high-rep player if the veteran isn't too careful.
The major issue here is people wanting easy wins and then finding out that a lot of their maneuvers (and cheese tactics) don't work on Shaman. Then they snap how she's OP and needs nerfs.
In reality she isn't OP, she's finely tuned with wrong numbers and values here and there that have mostly gotten fixed by now (still some things remain). However she was introduced into the game far before the other heroes would catch up to her level, so she'll reign as the supreme S-Tier hero for quite some time.
What's really OP in For Honor is skill. It's a trait that many lack, few are satisfied with at a plateau, and the minority keep improving it and are never satisfied with themselves. Other things that are OP: self-recollection, self-judgment, patience, perseverance, adaptation... so many just don't have those.
Nah, its at high lvl when hero unbalance matter. At low lvl is when its not a problem at all. Like at F1, there are cars better than others, when pilots push the cars to their top is when differences become truly visible. If an unprofessional group of friends organize a race a sunday morning they will not even feel differences. Skill at this low level makes the difference. At pro level the lose of a second a lap is huge, and skill dont overcome this fact.
That is 33% true but your not taking into consideration. Mistakes / wrong discusion at that moment, lucky, environment.. and even if the “F1 car” is better they can still be out played by a better driver with a worse car. You will never be able to prove anything unless it was done by 2 bots with the same coding.. so therefore your argument is invalid. Low level and high level the skill level will still have the same scale because I’ll get bad drivers and good drivers in boths.Originally Posted by Xaviloga Go to original post
wow this dude actually singed in to the forums to defend his new cheese character.
let me copy and paste whats fundamentally wrong with her:
her throwdistance is abnormal far for an assasin. even more so since a mercy/hunger is guaranteed from a throw. this needs to be adressed.
cut her throwdistance short and remove the guaranteed mercy/hunger from throw.
mercy/hunger is still an easy 400 ms free damage/wallsplat/ledgethrow. even more so since it can be hold to bait out an reaction and get the hit then.
hunger needs a much bigger wind up for the amount of reward you get from it.
Mercy needs an even bigger wind up animation or even a selfdamage penalty. as of now mercy is basically a demons embrace with NO negative side effects.
for a character with auto-healing she does not deserve the maximum assasin hp. she is faster, has saver attacks, and with her wildcats attacks even the same attack range as shinobi and yet she has more hp than him? cut her hp down to 100.
she is an assasin with auto-heal build in but yet she gets access to the Second Wind and Flesh Wound feats. this is just wrong. 25% damage resistance and additional healing is not something for such an fast assasin. this turns her more into a tank than most other characters that are supposed to be a tank.
replace Flesh Wound with Doom Banner and replace Second Wind with Throwing Axe.
I hate her because even with all of her recent nerfs... Whatever another hero does, she does better. shes jack of all trades master of all trades and it makes no sense. Best bash, best assassin lunge, best softfeints, best run speed, best survivability, like jesus... if that was their goal to make her the best at everything, you would expect there to be some sort of drawback for a character like this... like maybe lower HP? Nope, they gave her the highest amount of HP out of the assassins as well as her being the best at everything else in the game that isnt zoning. (Even then, her range is not much of a drawback cuz her mobility is thru the roof)
TLDR: whatever another hero does, she does better.
I do think she is in a pretty good place now, shes needs a few more minor tweaks, mainly I think her throw distance is a bit much for an assassin and her pounce after a throw should be dodgeable. Besides that shes not bad any more.
There is no comparison between her and Orochi though, he was only thought OP because no one knew how to play the game yet. Shaman was supposed to be jack of all trades, but at release she was master of all those as well lol the devs admitted this themselves.
I think she is pretty much where she needs to be right now though, once the first round of reworks and defence meta changes come hopefully others will be brought up to her level.
Indeed started a thread in defence of a broken character that the Dev's themselves have stated she's beyond ridiculous.Originally Posted by SenBotsu893 Go to original post
Yet we have one from the you know who gang partially defending her to the hilt,,always moving in their kleekish herd.
This kleek has now been sanctioned and protected by the Guardians of this forum.
They gang up to dissect many others posts,the call goes out and before you know it they arrive team handed backing up each other. If you dare to oppose this body then off they go to the Guardians and cry for retribution which materialises in the shape of a ban....Boo hoo.
Yes sometimes there are up to 5 of them in the one post even passing comments up to 2 times each which in max terms equals 10 posts or often more on the 1 topic.
They roam this forum in their Kleek under the protective wings of a Guardian...
No doubt the noose is already tightening round my neck..
Boo hoo.