Hello,
I'd like to suggest a difficulty that you can customize yourself, a custom difficulty. I am someone who likes to take out bases with my bare hands on extreme, however sometimes I have to rush towards people to take them out. On extreme the enemy takes out their dual Mac-10 within one tenth of a second and instantly start shooting at you. The whole base is alerted and you have to redo everything. Or if you are a rushy player and you like the difficulty of extreme, but dont want to die in 2 bullets. Or when you want to play stealthily but you don't want enemies to see you crouch from 400 meters away. Or when you've been infiltrating a base for 30 minutes and some random convoy spots you and ruins your entire mission.
The gaps between the difficulties are way too large. For most people easy, medium and hard are too easy, but extreme is a step too far. And sometimes the game's mechanics are in the way of playing in the way you want to play. Letting people adjust the difficulty settings could easily fix this problem. And as far as my programming knowledge goes, it shouldn't be too hard to make either.
When you select the "Custom" difficulty in the difficulty menu a few sliders will appear with all the things you can customize. Things such as health, damage and detection.
This is how I'd personally like it to be categorized:
Detection by enemies
Range & Speed
While walking/sprinting
Detection range
LOW -----------------[]- HIGH
Detection speed
LOW -----------------[]- HIGH
While standing
Detection range
LOW --------------[]---- HIGH
Detection speed
LOW --------------[]---- HIGH
While crouching
Detection range
LOW --------[]---------- HIGH
Detection speed
LOW -------[]----------- HIGH
While prone
Detection range
LOW -[]----------------- HIGH
Detection speed
LOW -[]----------------- HIGH
Awareness
Sound detection
LOW -------[]----------- HIGH
Sound detection from supressed weapons
LOW []------------------ HIGH
Visual detection
LOW ----------------[]-- HIGH
Visual detection by snipers
LOW ------------------[] HIGH
Visual detection by convoy and patrol vehicles
LOW []------------------ HIGH
Duration of being hunted
LOW -------------[]----- HIGH
Unidad alert speed
LOW []------------------ HIGH
Damage reductions
Supressed & Unsupressed weapon damage reduction
Unsupressed weapon damage reduction
NONE ----------[]-------- MOST
Supressed weapon damage reduction
NONE ----------------[]-- MOST
Unsupressed weapon headshot damage reduction
NONE -----[]------------- MOST
Supressed weapon headshot damage reduction
NONE ------[]------------ MOST
Damage reduction towards entities
Santa Blanca
Damage reduction on soldiers
NONE ----------[]-------- MOST
Damage reduction on tank soldiers
NONE ---[]--------------- MOST
Damage reduction on snipers
NONE ----------[]-------- MOST
Damage reduction on commanders
NONE ----------[]-------- MOST
Unidad
Damage reduction on soldiers
NONE ----------[]-------- MOST
Damage reduction on tank soldiers
NONE -----[]------------- MOST
Damage reduction on snipers
NONE ----------[]-------- MOST
Damage reduction on commanders
NONE ----------[]-------- MOST
Friendlies
Civilians
NONE ------------------[] MOST
Rebels
NONE []------------------ MOST
Health
Health & Regen
Health bonus
0% ---[]--------------- 100%
Regen time
0% ----------[]-------- 100%
If you put all the options on their lowest, it will be just like easy mode, if the other way around, it will be like extreme. You can not get advantages by making your HP higher than in easy mode. Tier mode can not be enabled in the custom difficulty and nothing can be disabled (so that its compatible with COOP). XP will be the same as playing on easy. I get that some of the options above already have perks which reduce/buff them, I feel like tho the perks don't really help in some situations, I've maxed out my perk tree and still find myself in annoying situations as stated at the start of this thread.
Ofcourse the list above are my personal preferences. It could be drastically scaled down or completely changed. This system however would fix a pretty large issue with this game, which is difficulty. It could also bring back players who gave up on playing the singleplayer after they've finished all the missions to play in a more enjoyable way. Plus it would combine well with the HUD and player customization. And if you dont like it, you can still play the normal difficulties! :]
Please like the thread if you like this idea, I am not sure how serious ubisoft takes suggestions like these but its worth a try. And if you dont like it, please comment why.
-SwatDoge