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  1. #21
    Originally Posted by Tundra 793 Go to original post
    Revenge was absolutely super broken the first month or so. Revenge gear builds turned ordinary players into literal monsters. One time my whole team and I spent 10-15 minutes trying to kill 1 Lawbringer. Revenge could be activated with less than 5 hits If i remember correctly.

    Revenge wasn't a mechanic, it was a new plane of existence.
    Lol i play with friends and they Said they wanted to help me in a fight, i Always Said No go to another Point. Much easier to win 1vs 1 then try to outnumber your opponent.
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  2. #22
    UbiInsulin's Avatar Community Manager
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    Nov 2015
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    Originally Posted by Nundah Go to original post
    My question is why. It makes no sense to me. One, it's a zero-sum game, you cannot win unless the other team loses. Why not take every advantage to win? Two, There are no consequences, for breaking the rule, so why follow it? Three, how is it Honorable is it to not assist your ally? Four, if this is how you want to play, why not just do 1v1? Why remove the “Brawl” from Brawl mode?

    The only thing I can think of is that the community has decided to be nice to noobs, and this is how that's expressed. If that's the case, then this is the most welcoming PvP community I have ever seen.

    But that's just a hypothesis, what do you have to say about this?
    We've seen a lot of threads about this subject (sometimes a lot saltier than this one, so thank you for the tone of this post). People started writing up prospective honor codes shortly after launch. Part of it is definitely the culture of the FH community.

    But as the redditor linked above said, "this is a fun list of unofficial rules." It should "not, in no way shape or form, be the default." I kind of look at it in the same way I look at a non-lethal run of a stealth game. People just start adding rules because restricting yourself allows you to have a different experience.
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  3. #23
    bob333e's Avatar Senior Member
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  4. #24
    Originally Posted by UbiInsulin Go to original post
    We've seen a lot of threads about this subject (sometimes a lot saltier than this one, so thank you for the tone of this post). People started writing up prospective honor codes shortly after launch. Part of it is definitely the culture of the FH community.

    But as the redditor linked above said, "this is a fun list of unofficial rules." It should "not, in no way shape or form, be the default." I kind of look at it in the same way I look at a non-lethal run of a stealth game. People just start adding rules because restricting yourself allows you to have a different experience.
    How about making more maps with spawn points 2 vs 2? Now its almost Always 1vs 1duels in brawls.
    We already have a 1vs 1 mode Called duels.
    I suggest more maps with 2 vs 2 spawnpoints ro promote a 2vs / brawl instead Of Two 1vs 1 duels like it is now.
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