So this may be out of the ordinary. But can we possibly slow down the charged punch? Only by a hair so I can trick opponents? I’ve noticed that a general dodge will avoid a regular punch and a charged punch. I was wondering if maybe that you can land a charged punch if they dodge too early? Thoughts?
That's an interesting idea.
However, I think if that were to happen, he would get another 50/50 (I consider the soft faints of his heavy's a 50/50 but i could be wrong) since you would be delaying the intensity of the punch along with a little tracking with said punch. That might upset the balance already applied to him and then the community would spin it out of control like with the whole shaman thing.