I believe that the revive mechanics in For Honor are broken and poorly implemented. You can never win a 1vs3 or 1vs4 battle. The reason is because the enemy can just keep reviving there fallen allies, making this a endless battle. They can just revive an ally right next to you to full HP making anything you done before useless with the press of 1 button. There is also no animation for reviving making is difficult to see who is actually doing the revive.

Reviving has just to much impact in 4vs4.

Summary of the problems:
- You can revive allies in the mid battle near enemies.
- Revived players have full HP.
- No revive animation.

What i think should be adjusted:
- You cannot revive allies if an enemy is nearby.
- Revived players start with 10% HP which slowly regen at 50%. If a players get hit the regen stops.
- There should be revive animations. You should be able to buy more revive animations and effects with steel.

Things I would like to see added, but don't deem important:
- Some feats should have influence with revive. Killing your ally with a catapult or bombs makes it so you cant revive him. Discouraging nuking everything.
- Bleed attack feats should do less damage but killing an enemy with them makes if so he cant be revived.