🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #11
    Nice post @Vakris_One . I don't think the solution is to have the devs design a system that dismisses the war assets of casual players in favor of the dedicated ones. They already have a system in place that favors those who play PvP mode only. The difference between now and then are the hours that make up a 'battle' aka 'turn'. Moreover, the new threshold to introduce bots 3's across the board affected the results for campaign 1 and 2. Those 'casuals' left the scene. In a way we got a glimpse how their absence impacted the deployment of war assets. No surprise to me really. And when they decided to reset those markers with PvAi prior to the Frost Wind Festival, those 'casuals' returned with fervor and once again we saw the Knights and Samurais go head to head while the Vikings were too busy enjoying your women after winning the first two campaigns. lol

    Seriously, I've found the pattern over the rounds and campaigns to be amusing. If anything, my solution is to reward those dedicated players who have remained loyal to their faction from season to season. Such players deserve to earn more steel and xp no matter which mode they play. Perhaps that 'Loyalty' bonus is coming just like the much anticipated 'Dedicated Servers' we've been clamoring for.

    Perhaps...
    Share this post

  2. #12
    thank you rocketfish
    Share this post