It seems like you guys really just don’t play your own game. I’ve seen tons of threads speaking on the bugs that continue to plague this game and none of your team has mentioned even looking at them.
-Being able to feint lights into guardbreaks, other lights, or vice versa, feinting guardbreaks into lights.
-Amaretsu or amateur or whatever his name is being able to hit THROUGH your guard. I’ve tested this, and yes, him and Nobooboo can hit through guards. It’s not a matter of timing, they can just do it. My guard will just fade away, as a warden, when they begin spamming. It’s very frustrating to know what they’ll do, try to block their combo, switch your guard the correct direction, and their hit still goes through and does full damage.
-Cent being able to guard break you even if you press to counter of he does his kick, light, gb combo.
-Shaman being able to feint in the middle of her pounce. Having the GAME say, “Hey, she’s doing her side heavy”. YOU seeing the red or orange, but she just vacuums herself back.
-MAKING EVERY NEW CHRACTER FLASH! You don’t seem to understand this, so I’ll put it bluntly: WE DO NOT WANT CHARACTERS THAT ARE JUST SAFE!
Shinobi? Lol just stay at max range and no one can hurt you.
Gladiator? Just keep dodging back and light them as they dodge forward, since that’s a thing, being able to hit someone who is dodging forward since they can’t switch guards.
Cent? Just block and parry so you can take more than half of anyone’s health with a guaranteed combo.
Amamama? Spam your special “weeb block” and profit. Or just spam normally.
Shaman? Just feint your pounce last minute repeatedly since it shows you actually attacking for them, then release when they dodge.
-You also don’t seem to understand that you have console players, ya know the people who play on the machine where attacks are frames faster? Not really fun when an roach or pk can swing through your guard.
-What about how as long as you stay locked on with an assassin, you can just dodge away the entire match and not face the penalty? Wasn’t the whole point of it because assassins ran away? FYI, they can still do it since dodging is free and they can dodge faster than most characters can run.
-As a warden main, why are our zones the only ones who give free guardbreaks? Wouldn’t be an issue if our sides were faster and we could attack from anywhere else other than top or zone. Shoulder bash doesn’t even work against decent players. All you have to do is dodge backwards, not even roll. Sides? Slow enough to parry on reaction. To beat a warden, all you have to do it keep your zone to the left and only switch for top lights. No warden with a brain will do sides.
“But they’ll just SB!?!”
We have to dodge to do that, just guardbreak when you see the dodge, or light attack. Whiff lights to start it? Attack as soon as you see the whiff. Wardens literally have nothing anymore. I’m astonished that I even win with him anymore.

It feels like, you only care about your favorite characters and as long as they can stay overpowered, who cares about anything else? Not all of us want to just migrate towards the overpowered characters, but what choice do we have in a game where the devs rarely listen, and to win all you have to do is pick a certain specific character then spam.

There’s undoubtedly more to talk about, but main points are:
-Feinting gbs and lights into other lights, fix it.
-Fix your game.
-SERIOUSLY DO SOMETHING ABOUT THE PARRY SYSTEM! FAST ATTACKS ARENT THE WAY TO BEAT THE TURTLE META!
-Fix your game.
-Make dodging cost stamina.
-Fix your game.
-Rework everything (specifically the old characters.)
-There’s so much potential, Fix your game.
-If you need to hire people who actually play your game seriously, I’m available, but I doubt you want to hire anyone since it would cost you money.
-Fix your game.
-Can we talk about the customization menu? Why are there so many restrictions?
-FYG.
-Remember you have people on console. We want frames, not good graphics.
-FYG,