Basically what the title said. I like his Blade Blockade but it’s not very rewarding. The heavy is inconsistent, only the top heavy is fast enough to hit and even then it doesn’t work on all enemies.
The hilt Attack (bop) is nice but the blind doesn’t really guarantee anything. I think both that and the kick should have a stamina drain. Aramusha is supposed to be a good at trading hits and continuous fighting, right?
Adding stamina damage to those would make them worth incorporating more since using BB comes with some risk.
It's likely I just don't understand ara's kit very well, but I don't think he's supposed to be trading hits at all. He doesn't have HA on anything but his zone abd the leap, right? I'm also confused what stamina drain has to do with trading.Originally Posted by Allyrion8 Go to original post
I didn’t mean like real trading with HA. I mean more like boxing (back and forth) and trying to start his infinite combo. Compared to other characters, he’s made to keep pressure and aggression up. You don’t reset and back away as often.Originally Posted by bmason1000 Go to original post
Stamina Damage would just give him more of an advantage to overwhelm the enemy when continuously fighting, but it would be tied to being a punish so I think it’s fair.
Mainly the issue is that his Blade Blockade is underwhelming. I think most share that opinion. But there are 3 combos tied to it and I’d like him to have more than Light spam and a zone attack.
Improving the BB would make his kit more whole and diverse and I’d rather Stamina damage than guaranteed hits simply because all the similar moves have that already so it’s natural fit. His damage is fine anyway, though he does lack a way to open someone up.
As it stands his kit puts the BB as a central feature but most don’t use it too much since it’s risky and has little reward compared to parrying. Fixing it keeps with his theme of having a flurry of attacks, continuous fighting/aggression and as said on his character description “counter attacks”.
Right? It’s a little surprising the kick, at least, doesn’t have any stamina damage.Originally Posted by SemperFortis201 Go to original post
Does it not? I remember when I first used Aramusha his kick took half of the Raider bots stamina.Originally Posted by Allyrion8 Go to original post
Edit: It still takes half the raider bots stamina.
Why are there so many threads asking for Aramusha buff? That guy is a cancer already and I am pretty sure there is some weird bug or cheat going on. In last 3-4 days, I faced at least 3 different Aramusha players who simply couldn't die unless ledged.
All three of them were easily getting between 18 and 25 takedowns and only one of them died twice during 3 dominion matches by being ledged. Other two guys had 60+ takedowns without dying even once.
Maybe they were just that good, but based on my gaming experience, something strange is going on regarding Aramusha. No need for any buff definitely.