Personally I was thinking about game influencing effects, as long as they are not game breaking OP off course. But I believe it could add some more strategy and deck variety to the game. For example:Originally Posted by Ibetough Go to original post
- The strongest effect is Poseidon Stans charge ability doubling Gizmo. It would give a reason to players to combine these two cards in their deck. At this moment you hardly see anybody use Gizmo Ike in pvp and I think Poseidon Stan is the least used of all the Stans. This could improve that, but not to the effect where it is OP I think, because it is a very specific combo that you can probably only get once every few matches because Gizmo dies pretty quick and Poseidon Stan rarely gets his charge full more than once before dying.
- A Bebe causing all the male characters to attack each other for a short amount of time could make people build specific decks with 2 Bebe's and as few male characters as possible for maximum effect.
- Making Nathan attack Jimmy could make players use a strategy where they put a Jimmy as much to the back as possible to lure Nathan towards their side of the field.
- Most Token Cards are now mid tier cards in pvp, but with a Faith +1 bonus players have a better reason to include him in their deck.
- Dougies are now low tier in pvp, but with a Forces of Chaos bonus, this could slightly change. Again not OP I think beause Dougie will still die quickly so Butters won't have the bonus for long.
A lot of matches are very predictable at this moment and people just put the best card of each theme in their deck, but having more interaction between certain cards would increase the variety in decks and strategies I believe.