🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    's Avatar Senior Member
    Join Date
    Dec 2015
    Location
    Florida.
    Posts
    3,741

    Assists ruin Skirmish for me.

    I just can't play it anymore.
     1 people found this helpful
    Share this post

  2. #2
    DeMizeFPS's Avatar Senior Member
    Join Date
    Oct 2016
    Posts
    3,108
    The matckmaking and the lag ruins skirmish for me.
    It's not fun when you are dominating every match with 2 buddies. We went 20 wins in one session with a 3 stack. It wasn't cool. We should not be matchmade against solo players. We should be matched against a sweaty squad.
    It's too heavily one-sided and 20 kills are not enough.
    Share this post

  3. #3
    Stu519's Avatar Senior Member
    Join Date
    Aug 2016
    Posts
    591
    Assists drive me mad in last stand too. You can empty half a mag into a player, have him a sliver from death when he runs for cover and a teammate farts on him and gets 500+ points to your 100. They should really give at least 250 for an assist or assist points based on how much damage you dealt. If you took off 250k health and a teammate shot him 3 or 4 times to take off the last 50k then you should earn 400 points and your teammate only 200 or something like that.

    I've "stolen" a kill before that banked me over 1000 points for a quick finishing burst plus I got the finisher for another 250.. my teammate who did all the damage on that kill 100 stinkin points. That isn't right especially in a game with such high time to kill.
    Share this post

  4. #4
    MerlinMMXX's Avatar Senior Member
    Join Date
    Jun 2016
    Location
    Nottingham, UK
    Posts
    1,536
    I'll say what I always do here, the game can only matchmake you against people who are playing. If no one wants to play skirmish then you aint gonna get a game.

    You'll find all the 'PvP'ers' ganking in the DZ.

    I couldn't even tell you how to fire up a game of skirmish.
     1 people found this helpful
    Share this post

  5. #5
    Noxious81's Avatar Senior Member
    Join Date
    Jul 2016
    Posts
    1,059
    Aim assist (on consoles) kill skirmish for me. You cannot play a single game without at least one shotgun-auto-aim-abuser. Today I even saw a sniper-auto-aimer. There strictly should be no auto aiming in PvP. This is just wrong. And it doesn't care whether one is playing with or against an auto-aimer - the game is not fun anymore.

    Plus the matchmaking is broken, as Demiz3er already said. The same problem as in Last Stand. Squads should not queue with solo players. And why the hell does Skirmish tell me everything about K/D- and W/L-ratio, when it is not taken into account when matchmaking?
    Share this post

  6. #6
    DeMizeFPS's Avatar Senior Member
    Join Date
    Oct 2016
    Posts
    3,108
    Originally Posted by Noxious81 Go to original post
    Aim assist (on consoles) kill skirmish for me. You cannot play a single game without at least one shotgun-auto-aim-abuser. Today I even saw a sniper-auto-aimer. There strictly should be no auto aiming in PvP. This is just wrong. And it doesn't care whether one is playing with or against an auto-aimer - the game is not fun anymore.

    Plus the matchmaking is broken, as Demiz3er already said. The same problem as in Last Stand. Squads should not queue with solo players. And why the hell does Skirmish tell me everything about K/D- and W/L-ratio, when it is not taken into account when matchmaking?
    It's combination of the aim assist + cronusmax + rapid fire script that striker players are using on the console. Specifically, the ps4. It is a huge issue on ps4. Every 1 in 4 players on the ps4 has one.. I remembered when Matt was our cm and he told us that |they were looking into it and speaking with their third party parnters about it" This was beginning of the year. Now the issue has been swept under the rug by the devs.
    Share this post

  7. #7
    's Avatar Senior Member
    Join Date
    Dec 2015
    Location
    Florida.
    Posts
    3,741
    Originally Posted by Stu519 Go to original post
    Assists drive me mad in last stand too. You can empty half a mag into a player, have him a sliver from death when he runs for cover and a teammate farts on him and gets 500+ points to your 100. They should really give at least 250 for an assist or assist points based on how much damage you dealt. If you took off 250k health and a teammate shot him 3 or 4 times to take off the last 50k then you should earn 400 points and your teammate only 200 or something like that.

    I've "stolen" a kill before that banked me over 1000 points for a quick finishing burst plus I got the finisher for another 250.. my teammate who did all the damage on that kill 100 stinkin points. That isn't right especially in a game with such high time to kill.
    For me, it's not about the points, it's more about the fights themselves.

    I don't know. I'm likely in the minority here, but I just like my 1 v 1s. I may not always win them all but builds really come alive in them, imo, as opposed to being 2 v 1'd, where you might be focusing a guy, but then his team mate comes shooting at you from your blind spot. It's just a huge buzz kill to me. Granted, winning a 2 v 1 is satisfying, but they are rather annoying to be in.

    I've been keeping track of how Skirmish matches turn out. The winning teams usually have more assists than the losing team. Winning teams - 15 - 20 assists | Losing teams - 5 or less. This may seem like an obvious stat to expect, though, but I find it alarming as it makes me question the state of the TTK.


    Originally Posted by Demiz3r Go to original post
    The matckmaking and the lag ruins skirmish for me.
    It's not fun when you are dominating every match with 2 buddies. We went 20 wins in one session with a 3 stack. It wasn't cool. We should not be matchmade against solo players. We should be matched against a sweaty squad.
    It's too heavily one-sided and 20 kills are not enough.
    Originally Posted by Noxious81 Go to original post
    Plus the matchmaking is broken, as Demiz3er already said. The same problem as in Last Stand. Squads should not queue with solo players. And why the hell does Skirmish tell me everything about K/D- and W/L-ratio, when it is not taken into account when matchmaking?
    Agreed, groups should never matchmake against players who've queued solo.

    There's no SBMM, but there needs to be. Skirmish matchmaking either puts you on the most OP team, or it puts you on the worst team. There's no middle ground.
    Share this post

  8. #8
    Corrupt.be's Avatar Senior Member
    Join Date
    Apr 2016
    Posts
    2,443
    I think everyone needs an invisible (backend) number assigned to them that increases or decreases depending on several factors: win/loss ratio, KD, Kills per match, Score per match, heals per match, ...

    Basically a sort of skill measurement and then balance teams according to that. Though for groups I'm not to sure if we should "average" the players their number or use averaging with an additional multiplier that somewhat reflects team cohesion.

    I've stomped teams solo, but I have also been stomped by them depending on team cohesion and teamwork (mostly heals tbh).
    Share this post

  9. #9
    moesuvious's Avatar Senior Member
    Join Date
    Mar 2017
    Posts
    5,373
    In all game modes ive always felt the person who downed the player should get the most credit. Not the person who went and whacked him once he was sitting there crawling around on the ground. I know that wont help the ones that do all the damage and then someone puts one bullet into them to finish them off but still. Ive downed hundreds of Rogues with my sniper, but its a sniper and one of my buddies who is in close combat with them whacks them, i get basically nothing and they get the rogue kill. Its silly.
    Share this post

  10. #10
    Solidus...'s Avatar Senior Member
    Join Date
    Mar 2015
    Posts
    1,657
    Frag get those who deal most damage.
     1 people found this helpful
    Share this post