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  1. #21
    Originally Posted by aggelos4183 Go to original post
    Shock ammo, they are a trick. Just before being shock change your weapons and the shock bar is return to 0 again.
    OR use the immune station and you won't be shocked even with full red bar xD
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  2. #22
    Originally Posted by IMDBestFckDRest Go to original post
    OR use the immune station and you won't be shocked even with full red bar xD
    Yes you are right. I forgot to mention that.
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  3. #23
    Shock ammo is your friend. I have been running a lot of solo 3 phase 5 directive challenging UG over Christmas and the shock ammo makes hunters pretty easy. Just get yourself in a spot where they have to come at you from the front and pop a pulse so that you know where they are. Shock one and switch weapons to finish him off. It's then a doddle to take the solo hunter down.
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  4. #24
    This is what i do with those pesty hunters. They sometime drop from the sky on top of you(thats some serious bs by the way). I always run 5 dir and because of that always electronic. Once i know they coming i run back to a hallway or any place like it (300 tactics )and wait for them, once in the hallway ambush with everything you got. Works everytime for me.
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  5. #25
    Soon as they pop, I try see where they are at on the mini map while taking a deep breath and trying to stay relaxed.. Then try to find a spot opposite of both with a wall to my back or corner..
    By that time their scrambler is passed and I can scan..Then when they run at me, unload everything from my M4 which has 66 rounds and if that didn't do the trick, without reloading switch to my mp5 which has 70..

    If the first one isn't t down before I'm empty,it was never meant to be..
    Once the first ones down ,reload rinse and repeat..Because he'll find you..
    just have to get them where you can see them coming at you and pummel the crap out of them fast and not giving them a break..
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  6. #26
    Turis8's Avatar Senior Member
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    All this nonsense yet only one winner post in this topic.

    STICKY FLASHBANG THE HUNTER.

    there I said it again. I'm really surprised that 2 years after release people still don't understand how broken and OP the sticky flashbang is in PvE.
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  7. #27
    Originally Posted by Rapidhex3 Go to original post
    All this nonsense yet only one winner post in this topic.

    STICKY FLASHBANG THE HUNTER.

    there I said it again. I'm really surprised that 2 years after release people still don't understand how broken and OP the sticky flashbang is in PvE.
    I'm not setting my self up just for hunter,because they are just not that hard..
    They come right to you every time. Just mow them down is all I do.
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  8. #28
    YodaMan 3D's Avatar Senior Member
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    Originally Posted by Rapidhex3 Go to original post
    All this nonsense yet only one winner post in this topic.

    STICKY FLASHBANG THE HUNTER.

    there I said it again. I'm really surprised that 2 years after release people still don't understand how broken and OP the sticky flashbang is in PvE.
    So how exactly is that broken? How exactly is that OP? I haven't heard one player besides you complain about the flashbang.
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  9. #29
    LubzinNJ's Avatar Senior Member
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    Originally Posted by Rapidhex3 Go to original post
    All this nonsense yet only one winner post in this topic.

    STICKY FLASHBANG THE HUNTER.

    there I said it again. I'm really surprised that 2 years after release people still don't understand how broken and OP the sticky flashbang is in PvE.
    Yup for my Reclaimer build I always switch to the flashbang for the Hunters, thing comes back in like 10 seconds it is ridiculous how many flashbangs you can dump out running a 10K electronic Reclaimer build.
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  10. #30
    Turis8's Avatar Senior Member
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    Originally Posted by YodaMan 3D Go to original post
    So how exactly is that broken? How exactly is that OP? I haven't heard one player besides you complain about the flashbang.
    Name any other skill that locks down and completely stops any npc you meet.

    No. Fireturret is not crowd control.
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