Like some chars can run faster than other while holding a flag. Damage is just **** how can a heavy axe causes less damage than a tiny dagger. Speeds of some chars are abnormal. Bugs like when someone pushes you and you somehow magicaly find yourself on the spikes. Constant disconnects. Player cheating and/or lagging. This game is a mess and it is getting more messier from season to season. I do not understand why would you pile **** upon **** just to recognize that you must fix the **** that is under pile of **** I mean devs really wants to get dirty. I wonder if they are even capable of cleaning their own rooms. We want beta back!
Depending on their class, some heroes will be faster than others when carrying the offering. However, heroes like Lawbringer and Centurion can easily catch a Shaman when she has the offering. The only hero that might have difficulty catching her when she has the offering is Shugoki. This is why heavy characters are better suited to defending offerings than going to retrieve them, similar to how they are better to defending zones in Dominion than going to capture them.Originally Posted by SaschoS Go to original post
As far as damage goes, that will depend on what type of attack you are using. Regardless of whether you are using a large axe or a short sword, if all you do is use light attacks, you will not do as much as a heavy attack will in a single attack.
Regarding magic spikes, we might need more details on that. Being guardbroken, counter-guardbroken, or punched/kicked into spikes is intended, but if there is a bug please feel free to submit a video of it to us so we can look into it. The same thing goes for anyone you might suspect is cheating. Video evidence allows us to have adamant evidence to address breaches in our Code of Conduct.
We're actually looking to change this so that attacks from teammates no longer cause you to drop the offering.Originally Posted by HazelrahFirefly Go to original post
Is there a way you can do that and still give us the ability to rip an offering from a bot? I've seen them double back several times not sure if they want to claim the offering for our team or come help in a fight that is clearly under control by the team.Originally Posted by UbiJurassic Go to original post
It's actually amazing to hear that its going to be changed. I don't want it to be too complicated, but aluster has a point. Perhaps if both characters hold the claim button (triangle on PS4) then they can pass the offering? Could then make it so bots are always agreeable to this trade, perhaps even only when not under attack.Originally Posted by alustar24 Go to original post
I'm not quite sure. The change has yet to be fully detailed to us, so if we get more info on it, we will be sure to share the additional details.Originally Posted by alustar24 Go to original post
This is genius!Originally Posted by HazelrahFirefly Go to original post
Please pass this along to the dev team as well. I know they are still working on it, but this could alleviate all of the problems in one patch. Good form Hazel, good form.
Will do!Originally Posted by alustar24 Go to original post![]()