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  1. #1

    Buff Highlander

    I'm do not feel like writing another long multi-paragraph post on what and why Highlander needs to be buffed. It is honestly a waste of time. Instead I would suggest playing as many matches as you can stand as Highlander, and look up and learn all of his in-depth combos. Then finally come full circle back to here. At that point I am sure a few glaring issues will be fresh in your mind. Issues that should be looked into and fixed. But I am sure no one has time for that either, so in this quagmire of a situation I will name at least one example of a problem and one solution, however there are far many more. Highlander's base heavy feint is too slow (at times) to bait a Dodge attack or parry bait, or so it seems. Yes I understand it is possible, but it's is just such an unnecessarily difficult window catch. Shugoki is a comparable character when it comes to his heavy attack swing speed, and his heavy feint comes much quicker. Which makes it much easier, and effective to bait players with it. Besides it is not like parrying a baited heavy attack as Highlander will lead to any real "guaranteed" punishment like it would for all the other characters, which is another problem for Highlander in itself. I think it is a modest simple request, just a little speed up to highlander's heavy feint. It would not solve all of the problems Highlander has, but it would be a start.

    But to conclude on a high note, I will not hesitate to state my admiration of a title that really is a breath of fresh air in the market. Despite all of the piles of garbage that comes with it.
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  2. #2

    Comparing to...

    Hi there, I know, fomparing in this game isnot best cause different heroes but still. As said mate on top, shoguki is slowest guy and have fastest feints. Raider have badass big heavy axe and can softfeint all heavies and unblocable, can dash GB and even sidedash top light with stun.

    Highlander is hybrid of vanguard and heavy so basicly he should be some kind of weaker then heavy heroes and somehow better then vanguards in stats.

    There is lot of posibilities to buff him, for example give offensive stance light stun.
    In defensive stance use sword more like staff (use both sides of sword like in his 360° execution) In history it was common to use hilt to "open armour" of full plated enemy.

    But if devs dont want to do that for some reason, just look to all stats heavies and vanguards and compare that. And u have it.

    I preffer some move buff.
    Ty for ur time.
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  3. #3
    DFQN1's Avatar Senior Member
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    He needs adjustments, so indirectly buffs. Because he already has 50/50s
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  4. #4
    Originally Posted by DFQN1 Go to original post
    He needs adjustments, so indirectly buffs. Because he already has 50/50s
    Mate, can u tell me pls what do u exactly mean with "he already has 50/50s"? U mean celtic curse? Or feints in offensive stance (ill get to that later)?


    BTW Something about his offensive stance.
    He is hybrid of vanguard and heavy...
    So Raider is vanguard too and he is able to do unblocable with 28 dmg without no risk. Warden have shoulderbash (0 dmg but great opener with 50/50 GB) without risk.
    Shoguki is heavy and he can charge his heavy up to ball broke damage with no risk. Conqeror can charge heavy too with still able to def and able to counterattack guaranted with no risk.

    With words "no risk" i mean, he have no difficulties like highlander have (not able to deff). Yes, Shoguku can be staby while charging, everything can be dodged etc, but my point is just POSIBILITY of do that.

    So basicly HL have to do something (light atk or w8 with heavy holding) to give CHANCE to do unblocable. Can someone explain me why?

    Yea, u can tell u can feint heavy to light, or heavy to kick or heavy to grab or heavy to kick to grab. In the paper, it seems like WOW, he si damn OP!
    But i want to explain something.
    Heavy to light? Soooo low damage (with the same side of attack) with high consume of stamina... and that range? Ridiculous.
    Heavy to kick/grab? Sometimes work, agree, then u can punish enemy with unblocable heavy = 30 dmg and it will cost u only like 3/5 bars of stamina.
    Heavy to feintkick to grab? Sometimes works, but in 80% of that, u fait against someone with sidedash attack or enemy just in time dash infront od kick and grab simply miss him. So it cost u 3,5/5 bars od stamina and enemy have free GB to punish u. If happend some miracle and that grab lands, only punish of whole that insane combo is great punish of 30 dmg! HURRAH!!!

    EDIT: His normal heavy have over 1 second reaction time!!! Dash atack (with or without softfeint) have 0,9second reaction time!In his offensive stance here should be something great to have with loosing ability to def. He have only little bit faster heavy with unblocable. And little bit faster heavy i mean something like 0,8 second!

    That dont sound like great numbers with lower average heavy damage (HL 30,6) then Warden (33,3), Raider (37,5), Kensei (32,5) as vanguards and Conqueror (32) and Shoguki (41).
    And what about HP? Highlander have 125 HP as trader damage hero. Warden 130 HP, Raider 140 HP, Kensei 125 HP as vanguards, Conqueror and Warlord 140HP, Shugoki 160 HP as heavies.

    So where is his trade ability? Where is combination of varden and heavy class hybrid?

    His frame data: https://www.youtube.com/watch?v=uqlylqKGfR4
    Here is damage stats data: https://docs.google.com/spreadsheets...Kgc/edit#gid=0

    PS: And still no one word about buff highlander any way from some UBI stuffs.

    Ty for ur time.
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  5. #5

    Next suggestion

    Hi again.

    After next days of trying to be better Highlander, I think about next way to buff highlander without some big dev problems.

    What about that... in offensive stance u can now do heavy faint to light. But only in the same side. Thats pretty useless cause when u start heavy, enemy give block to that side. Offensive heavy feint to offensive light is pretty fast, but have huge stamina consume, have only 10 HP damage. What about make that feint like Raiders heavy feint to light?

    Make highlander able to feint offensive side heavy to top light?

    Dont like it?

    What about second idea?

    Give him some new kind of option...something like reversed lawbringers shove after block...
    but after defended (not parried) heavy atack give him somethimg like pommel attack like in next gif (but not throw, just pommel / hilt attack 10 HP damage).
    GIF link: https://media.giphy.com/media/26n3Jq...9Cj6/giphy.gif

    Second idea is good way to break this turtle meta, cause here attacking give u advantage and highlander is "technical fighter" right? So why he can have some technical offensive skills? He should be more offensive so.

    Ty for ur time.
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