Do the in game weapon descriptions with the slidey bars for damage, handling, noise suppression and the like actually mean anything? I got all excited when I levelled my SCAR17 to level 30, the damage bar is bigger than the baseline HTI, which blows up thin skinned vehicles and helicopters in 1 shot.
"This is going to be epic. Stupid, OP as heck but epic". I thought. Until I did my first convoy raid that is.
Even against civilian vehicles it takes between 12 and 15 shots to blow up a vehicle.
So it is all just random and the points don't matter?
Not certain if the stats are even compareable within the same class, definitely not between classes. Not sure what the point is of having stats that can't be compared to anything. Also according to Dark Dally there are things that are not shown in the stats - like extended stocks reducing recoil, same for heavier attachments. To keep it short - those stats are bull...
Yup. What I was feeling too.Originally Posted by pilotdmg Go to original post
Yup again. Maybe I was for comparing a battle rifle to an admittedly anti material rifleOriginally Posted by biomag83 Go to original post
Yup for the 3rd time. Maybe you are right but then having the bars change when you mouse over other guns, showing the differences between them in colour changes is wrong. The damage bar god UP when I have the HTI selected and compare it to the modified SCAR17. It is annoying.Originally Posted by Murd3rCrow Go to original post
True. There are other things to take into consideration like the .50BMG being, primarily, an anti material round. It may also be running Raufoss high explosive rounds. There isn't any reason why a 7.62x51 should do what a .50 can do, except the sliders show it can. Which is wrong. Either it is meant to (Tier one weapon upgrades don't carry over to the core game remember) and was badly implemented or it isn't and the sliders are badly implimented.Originally Posted by PenguinOperator Go to original post
Dlc weapons added in main game.hk 416 hk 417 . A full custom capable Lvo a. And with every tier unlock a small buff applied to all weapons till reflects the real stats of weapon.I think stats will be more viable if applied to all weapons .Because the stats of the weapons are horrible for this type of the game .It should reflect the real stats.