Tier 4 down to Tier 1... BRUTAL! Merciless!! It was stressful and intense, but in the end it was tremendously invigorating and rewarding.
I couldn't tell you the number of times I was killed from a single bullet at a distance of 100 meters plus, at night, in near zero visibility, by some guy with an Uzi. The chance to react is almost non existent. Yeah yeah I know... shoulda' been using thermal vision.
I've seen player stats that make mine look pretty pathetic and embarrassing but in my defence G.R.W. is the first "Ghost Recon game" I've ever played. And I'm hooked for life!
Precision 17% what the? My second favourite weapon is definitely not the MK-48. Is that stat based on bullet count? It's your favourite because you shoot it the most? When things get out of hand (and brute force is required) I repeatedly turn to it but me recklessly wasting too much ammo with the MK-48... is that responsible for my 17%?
My second favourite weapon is unquestionably the "Desert Tech HTI BDC sniper rifle."
The SR-35 is my favourite weapon (because it's the quietist).
Just some random observations... The open world looks astonishing! There're plenty of times when I think, I'm watching a movie not playing a game. The artists and modellers are wizards.
There's always something to do even after finishing the main quest line... this is good and very important.
It'd be nice if we could use the "OP attack drone" (with the single shot gun) in the main storyline as well, instead of only in the Fallen Ghosts DLC! While we're on the subject of DLC's I felt they were good quality, but short. And the gigantic PC updates are torture.
My gaming background is on PC only... Far Cry series, Fallout 4 (and Vegas), Dying Light, Wolfenstein (New Order/Old Blood/2), Shadow Warrior (2013/2), GTAV, Dishonored 1&2, Skyrim, Bulletstorm, Dead Island/Riptide, NecroVision 1&2, Painkiller series, Mafia series, and now the Ghost Recon Wildlands. It's funny how gaming preferences evolve and change.
Congratz on tier 1. It's a lot of effort to get there after Ubi nerfed exp gain from vehicle kills. I hope you don't lose interest in the game after reaching tier 1. I have still 10 levels to go.
I like the increased challenge but enemies kill you with one shot before you have time to react if you are in combat, so it forces you to cheese the system
I found that my choices were: hidden kills, shooting them outside their fire range, shooting through penetrable obstacles or building corners (not popping your head out but shooting so that your bullets hit the corners of the buildings as well), shooting from a vehicle that can take a beating, using the drone to bomb clustered enemies or using the invulnerability time after getting gunned down. You just can't go loud anymore.
@OP: Congratulations
@pilotdmg: You can go loud, you can even gun them down in a frontal firefight, but it is just bad practice. When you get spotted, put a mine down and break contact, let them search your position and hit the survivors in the flank. No reason to play fair![]()
It is about the only recompense I feel vindicates the mediocrity in the gameplay mechanicsOriginally Posted by pilotdmg Go to original post![]()
Hello. Thankyou for your replies.
Well... that explains everything pilotdmg. I honestly thought it was some random game glitch where sometimes you get xp and other times you don't, or the game simply stops giving you xp if you're playing too repetitively. I couldn't figure it out so I stopped dwelling on it.
I spent easily 3 hours here taking out everything that came at me and was stunned when I realised I wasn't getting any xp points for it.
However, it was so much fun I kinda' let the "no xp thingy" slide hehe.
Downed 2 dozen helicopters as well.
Thanks for all the tips, I'll pay more attention to spaces between walls, fences, barricades and things. Oh and I won't be losing interest anytime soon.
biomag83 do you know I never even considered planting a "surprise" (mines) for the hunting enemies. That's brilliant! (especially hearing the 'soft boom' in the background pilotdmg lol).
GiveMeTactical, what about the vehicle mechanics, I've never been able to hit anything with the minigun on the helicopters, they're completely useless to me and those trail-bikes... I swear you hit one rock and ricochet in the polar opposite direction! And don't get me started on the planes... I was lucky enough to have a play with a real flight simulator (at Qantas) and landed a 747 jumbo jet into Sydney harbour, but that was much easier than landing one of these small Cessna's on a makeshift runway.
I don't usually play games on extreme difficulty (I didn't think I'd stand a chance at Tier 1 so I wasn't even gonna' try it) but I'm so satisfied that I did.
I've just spent too much time in this game - it turned me nasty
Typically I rarely used mines in other games. I prefer controlled explosives like C4. But in Wildlands I got the hang of it and after a while you get the sense where the re-enforcements will be coming from and that you break contact leaving something for those persuing you. Tier 1 was a great trainer in gamemechanics if nothing else.
Don't dwell on the little things that change nothing but deter you from praising this vast, beautiful and huge open world... after all, did you not purchase the game for how authentic the world isOriginally Posted by D42k5H4d0W5 Go to original postgameplay mechanics on a shooter games are merely secondary options
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I prefer C4 too biomag83. Whenever I throw a frag grenade (outside in open space, not in a room) it never gets the desired result and typically fails to kill the whole group (even when tossed into the dead centre of them) they'll react, jump out of the way and survive the blast! I notice this even more so for the grenade launcher. Unless it's strictly a Tier 1 penalty?
I'm also a dedicated drone aficionado. The ability to sneak up behind (or drop down on) enemies without them becoming aware is priceless. Sometimes you gotta' give 'em a little nudge in order for them to look around in your direction hehe.
A forum member wrote (in a different thread topic) recently that they don't even enter an enemy compound until 90% of the enemies are dealt with via sync shots from outside. I do the same thing. The drones capability to rank the most dangerous enemy (closest to you, sniper, heavy etc.) "invisibly from the sky" just makes it the perfect tool for reconnaissance.
Personally I love this screenshot because believe it or not I was able to get out of this mess when my return fire took down 3 enemies with a triple headshot. But only just. "YouAlwaysWin" youtube gamer has a great video of a G.R.W. triple headshot if anybody's interested?
Ubi-P4in, thanks for the vote of confidence but I'm pretty sure I'm the biggest n00b around here, hehe.
GiveMeTactical, my adoration for G.R.W is unchangeable. I'm a First Person Shooter fan first and foremost, but second on my list of importance is Open World.
What's funny is that I typically arrive at the party late, by that I mean I start with the newest version of a game then go back and play the previous versions. I did it with Skyrim, went back to Oblivion (which I thought was far better than Skyrim), started with Fallout 4, went back to Fallout New Vegas (which I thought was much better than Fallout 4), started with Far Cry 3, went back to Far Cry 2 (which I thought was 'ruthlessly unforgiving' and therefore better than Far Cry 3), so... I started with G.R.W (which in my opinion is marvellous) and I'm thinkin'... is there a previous Ghost Recon game that any of you guys might suggest I could appreciate perhaps more so than the latest game? Or not! Hehe.