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  1. #1
    meathead_79's Avatar Senior Member
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    1v1 area in DZ (Multiplayer Firing Range)

    I think everyone here has tried their builds against a friend in the DZ. However, you are at risk to NPCs, or rogue hunters. I would love if there were an area of the DZ that would be for testing. No awards, no penalties no dropped loot. Just a simple multiplayer firing range if you will. Testing in the BOO firing range is so limited.

    If this is not possible, perhaps enlarge the firing range and add a toggle switch that can spawn a hunter so I that can see how fast I can kill him or how long I can last to test my stamina.

    I remember 1v1 games were huge in GRAW 2.
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  2. #2
    moesuvious's Avatar Senior Member
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    yeah, the shooting range is pretty lame. They have helped a bit with the stash and such but you cant test anything that has Prepared on it, you cant test optimal range mods, but then again, its obvious they hate sniper rifles in this game so i guess it falls in line.
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  3. #3
    meathead_79's Avatar Senior Member
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    Originally Posted by moesuvious Go to original post
    yeah, the shooting range is pretty lame. They have helped a bit with the stash and such but you cant test anything that has Prepared on it, you cant test optimal range mods, but then again, its obvious they hate sniper rifles in this game so i guess it falls in line.
    Even if they had a sniper rifle range, it would show you nothing unless they add a variable moving target.
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  4. #4
    moesuvious's Avatar Senior Member
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    Originally Posted by meathead_79 Go to original post
    Even if they had a sniper rifle range, it would show you nothing unless they add a variable moving target.
    well we could get some info from it but im with you. Id love your suggestion, just have one street somewhere in the DZ where players can go and test things out on each other and it would be awesome if Hunters just roamed that street and respawned after you slayed them. For the agents, neither would ever be rogue or you could even toggle rogue to test Banshee per se but rogue or not you could go over and revive them so you didnt have come out of a checkpoint after every kill.
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  5. #5
    it would be great if they had mannequins that were agents with varying or adjustable stats to see what dmg would be like against different builds
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