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  1. #1

    Math in builds, firearms, stamina electronics

    Hi, guys!
    Help me plz to understand math.
    Using classified stuffs we have as max 1401 of firearms, stamina or electronics. 267 in modifications as a max. In total is
    1401*6 = 8406
    5*267=1335 its five modifications
    (205*5+1401)*2=4852
    In total 8406+1335+4852=14593 its total of points of firearms stamina and electronics together.
    But as I see in my builds, as a max I have 16188, why so?
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  2. #2
    nairda2k9's Avatar Banned
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    Originally Posted by AikatRUS Go to original post
    Hi, guys!
    Help me plz to understand math.
    Using classified stuffs we have as max 1401 of firearms, stamina or electronics. 267 in modifications as a max. In total is
    1401*6 = 8406
    5*267=1335 its five modifications
    (205*5+1401)=4852
    In total 8406+1335+4852=14593 its total of points of firearms stamina and electronics together.
    But as I see in my builds, as a max I have 16188, why so?
    Well the maths still doesn't work out exactly, but remember it isn't 6 x 1401, it is 8 x 1401 because the holster has three main stats not just one. And their are 10 x 205 stats.

    So I get,

    1401 x 8 = 11208
    267 x 5 = 1335
    205 x 10 = 2050

    Making a total of 14588. I believe each main stat also has a base amount of 512 BEFORE any gear sets are added which would be another 1536 bringinging the total to 16124. I have no idea where the other 64 comes from ... sorry!
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  3. #3
    Originally Posted by nairda2k9 Go to original post
    Making a total of 14588. I believe each main stat also has a base amount of 512 BEFORE any gear sets are added which would be another 1536 bringinging the total to 16124. I have no idea where the other 64 comes from ... sorry!
    16124 that you have it may be cause you have not all mods of 267, or all 1401. May be some mods are 212 f.e.) 16188 its a fuul, I dont have it neither casuse I use other modifications, 212 exactly stamina with damage to elite so I have about 15850.

    well yeah, may be this is the base, like each skill have base amount of power, and modifications increase that power. Its a good idea, yeah.
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  4. #4
    What I noticed is that if you open all six gear pieces and tally the Firearms )or the two other stats), and then look at what Massive calculates, they are off by over 10%. There is something they are adding in that exceeds the accumulation of the six individual FA values.Psst, don't tell them. I wonder if this is a level dependent adjustment, for world tier 5 vs. 6 (ugh).
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