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  1. #51
    The set need a buff 10% dmg max 50%-100% agent's lvl 5 manhunt agent's roges and 10% running speed and 20% more armor or health and 10 extra boxes for each roge kiil
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  2. #52
    yes, rogues need a reduction dmg bonus
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  3. #53
    Solidus...'s Avatar Senior Member
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    Mar 2015
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    First what they need to do is unlock all banshee damage modifiers with out some kind level 5 manhunt, and deaths, cuz if i encounter an lone rogue at extraction and that lone dude is stryker or nomad i'm screwed. I got killed my garbage stolen GG GF. During an unexpected gang i'm simply unable to defend my self if use banshee.

    Simply if u use 6p banshee u got 50% damage to rogues, and u don't need to die, or wait till they are level 5 manhunts.


    And replace that "more DZ funds" with something more useful, nobody will use it to farm DZ funds which u anyway have no where to use.


    Right now l try something build from that banshee, but when i roaming DZ i use stryker or predator which works for pve and pvp(and unexpected gang) while banshee works only in pvp after u several times die.
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  4. #54
    the idea of ​​removing the money bonus is not wrong, for example if you put cooldown speed for medkits, for example 20% for the bonus of 2 pieces and another 20% for the 5, and is added to the bonus of 4 regenerating 1 medkit for every 30 seconds of rogue, would be fine.
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  5. #55
    Most gearsets are under powered compared to pred and nomad. The PTS was a fail and developers have no idea how to balence gearsets.
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  6. #56
    nairda2k9's Avatar Banned
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    Jul 2016
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    Yep, that pretty much sums it up!
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  7. #57
    My 5 piece classy Banshee with savage gloves works just fine
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  8. #58
    Banshee does pretty good for me...i run double houses with responsive and deadly that hit around 480k dps...50 or 52% CHC and like 140% CHD (can check exact stats tomorrow night)...immune box and overhead for skills...took down 3vs2, and then the guy helping went rogue cutting the rope, so took him down and his buddies revived him as they were coming up the rope, killed him a second time and then wiped out his 3 buddies when they got to the roof...neither group was very strong because I have never pulled that off...I got 30 kills that night, but turned around the next night and kept getting wiped in the middle of dualing manhunts...i was running right at 500k dps, but only had like 390k toughness (which does damage if you are in a group), but dropped some FA to get to 411k toughness
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  9. #59
    Cant believe ninja 3 ban 2 pred wasn't mentioned once in this thread. It hits harder (against rogues after death) than any build I have ever used.
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  10. #60
    Originally Posted by Frank_Rizzo_ Go to original post
    Cant believe ninja 3 ban 2 pred wasn't mentioned once in this thread. It hits harder (against rogues after death) than any build I have ever used.
    I kind of prefer 5 banshee with savage gloves for fighting rouges. Compared to 3 banshee 2 pred, Yes it has 3% less damage but 7% more crit chance.
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