1. #1
    fluke39's Avatar Senior Member
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    has anyone else noticed how when playing campaigns (or quick mission) now when AI planes land they disappear after a very short time?

    i know this always used to happen - but after a much longer period - if i didn't engage many planes in the air then a good consolation used to be following planes back to their landing strip and strafing any that had landed.....as they used to hang around for at least 5 minutes or so after landing

    now they seem to dissappear almost as soon as they've parked up... meaning i can no longer indulge in strafing planes on the ground [img]/i/smilies/16x16_smiley-sad.gif[/img]

    i wonder if this is a trade off for crashed planes burning for alot longer ?

    has anyone else noticed this - i'm sure it's only happened since the patch - but i could be mistaken.

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  2. #2
    fluke39's Avatar Senior Member
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    has anyone else noticed how when playing campaigns (or quick mission) now when AI planes land they disappear after a very short time?

    i know this always used to happen - but after a much longer period - if i didn't engage many planes in the air then a good consolation used to be following planes back to their landing strip and strafing any that had landed.....as they used to hang around for at least 5 minutes or so after landing

    now they seem to dissappear almost as soon as they've parked up... meaning i can no longer indulge in strafing planes on the ground [img]/i/smilies/16x16_smiley-sad.gif[/img]

    i wonder if this is a trade off for crashed planes burning for alot longer ?

    has anyone else noticed this - i'm sure it's only happened since the patch - but i could be mistaken.

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  3. #3
    I noticed that an He-111 ran me over from behind while I was taxiing to the park area, so everything hasn't changed. [img]/i/smilies/16x16_robot-sad.gif[/img]

    <table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
    Manifold Pressure sucks
    Those Marvelous Props
    Mixture Magic
    Putting It All Together
    Those Fire-Breathing Turbos (Part 1 of 6)</td><td align="center">

    â =69.GIAP=Chapâ

    69.GIAP</p></td><td width="40%" align="right" valign="top">Hardware:
    Flight Simulation Performance Analyzed
    Building a home-made throttle quadrant step by step
    Sound Can Be Hazardous for Games</td></tr></table>
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  4. #4
    fluke39's Avatar Senior Member
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    Jetbuff wrote:
    - The reason behind the vanishing is to credit kills
    - for planes that were damaged seriously enough I
    - believe. i.e. you get an IL-2 badly smoking, he
    - barely makes it home and the plane is really a
    - right-off. Once he disappears you should get
    - credited with the kill if you were the one who
    - crippled him.

    yeah i did kinda put these two things together soon after i noticed they disappeared quicker - however it would definitely be better IMO if the ones that got back to base stayed for a bit longer.


    -Now the
    - cartwheeling AI OTOH, that's just a PITA!

    Err yes ...[img]/i/smilies/16x16_smiley-indifferent.gif[/img] ??




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