I’ve mentioned this before, as well. She’s faster than my centurion while she carries a tribute.
All classes should have a set speed when carrying a tribute, with hybrids moving at the reduced speed of their primary class(so vanguard/assassin hybrids move at vanguard speed).its nonsense that she can simply run ALL the way back to their base(and likely her friends), and there’s nothing I can do about it because she rolled out of my one and only shot at hitting her.
Just to give you a heads up, I was essentially told to Git Gud because it’s a “tactical part of the game mode.” Seems to be a common response from some on these forums.
I've noticed that it doesn't seem to actually debuff everyone the same or even properly at times. I've been on my shaman and been outrun by a hero one time, then been able to catch them later that same match.
I'm not sure how it functions right now, but ideally you would wan' a uniform debuff for everyone, for example reduce the run speed of any hero carrying an offering by 15%.