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  1. #1

    The Division 1.9 - Quality of Life patch

    1.9 Quality of Life Patch

    Load Outs:
    • Allow load outs to save your outfit and emotes not just weapon and backpack skins
    • Allow team that wipe in Falcons Lost a 15s count down after the respawn to a checkpoint to change load outs

    Crafting:
    • Allow level 30 blueprints to be upgraded from lower gearscore versions by crafting X amount of the item and when complete both versions stay in blueprints
    • Allow us to filter out blueprints by Gear Score/Power Level
    • Allow lower division tech to be merged to higher Division Tech (green to blue, blue to gold)

    Navigation:
    • On the main map add clickable fast travel icons on the left side of the map along the side for Operations, The Hub, Camp Clinton and Tactical Center
    • Team Leaders checkpoint does not nullify the individual team mates waypoint, just adds another, could have a blue or green trail
    • Fast Travel to the Base of Operations places you right inside the door by the ammo box, not outside
    • At Points of Interest to the players map for all discovered Open World Bosses (like the ones in the DZ), Purple when boss is up, white with countdown timer when highlighted
    • Allow players who have picked up intel points on the map to turn a filter on to see the discovered ones so they can help out others.
    • In Survival increase the range at which someones body or downed icon shows on map

    Vendors:
    • Clothing Vendor: Make sure list contains at least one item in that pool you do not have, if you have them all the vendor is gone.
    • Global Event Vendor: sales caches from all past events when no global event is active.
    • Allow purchase of 50 Division Tech for 500 Phoenix credits OR change optimization cost to 25 DT, 250 phoenix credits, 250k credits
    • Allow purchase of 1 Cypher Key Fragment for 400 Phoenix credits
    • New Parts Vendor: Sales Crafting materials for credits

    STASH:
    • When equipping mods on weapons show mods in stash that can be removed/equipped as well as those in inventory
    • When equipping mods on gear show mods in other gear (like weapon mods) and those in the stash.
    • Earn extra slot space by completing global events

    Optimization Station
    • Display total cost to upgrade to "Optimized" status and allow us to hold down a key to do it
    • Add ability to optimize weapon and gear mods

    Gun Range
    • Allow us to toggle rogue to test PvP damage on the targets

    Others Ideas (lets hear em):
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  2. #2
    How bout the special equipment vendor have a rotating exotics and classified gear sets per week
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  3. #3
    Originally Posted by Leonz69 Go to original post
    How bout the special equipment vendor have a rotating exotics and classified gear sets per week
    Then my friend the game is dead in weeks.
    RPG without grind is a dead game
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  4. #4
    i vote for an original map show up like it was shown on e3 and graphical upgrade and expand the city areas
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  5. #5
    I would like to have more Fast Travel points in LZ, for example, subway entrances.
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  6. #6
    Firesenz's Avatar Member
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    May 2014
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    United States
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    195
    I'd like to see a few new exotic weapons,

    Perhaps a new Pistol, SMG, AR, Shotgun, and Marksman Rifle..
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  7. #7

    yTTAGA

    Is there a launch date for this patch?

    The main thing I want to see fixed is the control responding more efficiently and with more options to customize it and character movement more fluent.

    Like I said in another post, here in this section, this game's controls needs a lot of improvements!

    I was talking about that there:

    https://forums.ubi.com/showthread.ph...improved-a-lot!


    One more thing: The first thing everybody wants to see when starting a game is menu screen as fast as possible and not a "connecting screen", that should come later.
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  8. #8
    *when helping a civilian, should drop a rare item, exotic, classified etc ...

    Unfortunately it still drops item with lower score and this messes up a lot.

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  9. #9
    I would like some melee weapons exotics - Katana, Axe ( as side arm) . That would make the game much more interesting.
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  10. #10
    Originally Posted by ahaHa_haha Go to original post
    I would like some melee weapons exotics - Katana, Axe ( as side arm) . That would make the game much more interesting.
    That would fun! I like this idea!

    I would like more melee actions too. When your get close to the enemy, walking, your character could use one type of attack, when you get close, running, char could use another type of attack and so on.
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