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  1. #1

    Please just fix this stuff

    I have been playing this game since March of 2017, and I have thoroughly enjoyed it all the way up until now with the nerfs and buffs that have come and go. However, there are certain characters I believe still need to be tweaked to make everything balanced, and here are some of my suggestions.

    Gladiator:
    He has entirely too many unblockables for an assassin, where every other assassin has either one, or none, he has the toe stab, which can turn into a knockdown when out of stamina. He has the attack that could become an unblockable, which can turn into a throw, or give bleed. His dash is entirely too much, where as most characters dodge to the side slightly to deliver an attack, the Gladiator moves around the player entirely to deliver a light attack, can't be blocked, just have to take the attack. If anything, he's one of the most unbalanced and annoying character that has been introduced to this game, right after the Shaman.

    Shaman:
    She is entirely too fast. The character has a lunge attack that has literally a split second reaction time, you can dodge, barely block, and not parry it at all. (Anyone who says they have is either lying, or been lucky) Their bite takes too much health from the player. Otherwise, I feel the character is well crafted.

    Aramusha:
    His infinite combo is great, if you can use it correctly, allowing for the player to melt an enemy's health with little to no issue, accept that's not helpful when you're the one fighting them. It's too quick, and it stun locks you. Playing an assassin character, it's almost impossible to dodge left or right to escape, only option is to try forward and home you can deflect it, or block a hit.

    Peacekeeper:
    It's been said since season one, she's too fast, and its remained, her strikes are entirely too fast, still.

    Kensei:
    Why does he have hyper armor? For what? He's not a heavy. He has a dash attack that is too wide and can be used to avoid strikes. And those who are unskilled abuse this fact. Why does he have this? He isn't an assassin. He's not a hybrid.


    Guard Break:
    The guard break is broken in certain aspects, and hindered in certain aspects that make no sense. An assassin who's main role it is to dodge out of the way of attacks to strike, gets grabbed in mid dash, yet when its a Kensei dashing, the grab is ineffective. And now when someone goes for a grab, a light attack can halt it out with no problem. if they are in the middle of throwing a heavy, you can't grab them to stop it, what sense does that make in the least? If you have to **** back to do an attack, and someone grabs you, it should register as a grab, instead, you're left vulnerable to the attack.

    The Servers:
    OMG, you guys have been promising dedicated servers for the longest of times, yet certain days I can't play 5 matches without being kicked out of 3/5 of them, please, get things stable ASAP
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  2. #2
    FredEx919's Avatar Community Manager
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    Oct 2008
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    Despite what many believe, switching infrastructure to dedicated servers is a huge project that can take a good bit of time. This is why we haven't seen much. As mentioned before, it's in the works and it's coming pretty soon. We'll share the information we have, but there's not much more that can be said on the topic. In terms of the original cast, we'll have some changes coming to them in the form of reworks. This has also been announced some time back. We're nearing completion on that aspect. We're still releasing patches and balance changes. We'll have one out in the next couple of weeks. Once the final version is available, i'll get that posted up for everyone.
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