Personally, I wouldn't care for it and there would be a lot of complaints about it. It wouldn't add to his ability to open up his opponent, as mentioned before shove heavy, heavy already exists and can be started from heavy. So he already has a heavy heavy combo, all of which can feinted into GB. Put it like this, how often are raider's heavy, heavy combo used. LB had to be given light after shove for a reason. He would actually benefit more from a light, light combo. PKs dance around LBs because on reading the first attack they know that a light can't be followed unless the first attack was a heavy. It's a hole in his defense he suffers from that characters with dodge attacks exploit.Originally Posted by UbiJurassic Go to original post
The reason why so many people will still complain about the power of this attack is because heavy, heavy feint heavy is an extremely powerful tool after GB someone, when messing with parry timings. This happens to be orochi's only good mix up. And as powerful as it is, just like orochi, it doesn't help him open someone up.
I can confirm. I would like LB to get some light, light combo instead of heavy, due to his heavies can be parried easly. In time of light spam, which can stop LB while swinging, heavies can be useed only after gb or shove.
But the most thing I wish LB to get is some kind of an opener. Shove has a very short range, so many assassins are just flying around, like flys around piece of s××t. It is hard to get in their range to fight them, mainly shinobi. When you play against skilled players then this ends in a kind of cat and mouse game.
This opener should not deal a lot of damage, it should just increase mobility a bit.
Originally Posted by Ultra-Mortis Go to original post
I agree with the light light combo, I would rather have a heavy heavy combo. I also said I don't count the shove heavy as a heavy heavy combo. Its also easily blocked and or Parryed. By your logic it is also an infinite combo. I also don't find PK to be that bad to fight against and I play on Xbox. also dont see many of them but thats a different story all together. You also say people will complain about it even though you have no idea how it will work. I don't see how it is bad at all. It opens up turtles only going for the Parry and give you more of an options after your first heavy. I get my second light Parryed after the first heavy all the time. I'm always worried when I throw it out. If you could throw a heavy after the first one it would give more options. People don't have to go for the parry. Also they way you talked it sounded like you don't play him that much (I could be wrong) but what hero do you play?
But it is infinite, but infinite doesn't mean guaranteed. Making a combo heavy heavy wont resolve the issue of it being easily parried/blocked. If anything a light light combo would be better for that.Originally Posted by KSI_TheMadKing Go to original post
I play on PS4, how bad she is depends on how knowledgeable your opponent is.Originally Posted by KSI_TheMadKing Go to original post
I have played other characters that have this mix up, and I can absolutely vouch for its effectiveness. It is one of the easiest ways of breaking down an opponent after getting guaranteed damage off GB. How effect it is for LB depends on how fast the follow up heavy is and how readable it is. But regardless, all heavies except maybe centurions are extremely easy to react to. So as for the beginning opener, it won't help him.Originally Posted by KSI_TheMadKing Go to original post
I'm a rep 40 LB, and as it happens the worlds first rep 40 period. I have played some of the most high level games and believe me, in this case PK is a bad match up against LB. An easy tactic for PK is simply back dash on reading a light and then wait for the follow up heavy to be either executed/feinted and then dodge attack. Even if it's feinted into GB, PK will gain immunity granting a free hit. The only option after the first light for LB is to do nothing and then block for shove for a light/GB that can both be avoided using dodge attack. A light light combo will allow for LB to trick a PK to land inside the attack forcing PK to then actually use her kit and then a mind game of good reads and guess work can presume. But really, all heroes with a dodge attack can be used in this way against LB.Originally Posted by KSI_TheMadKing Go to original post