The one annoying thing about the recent Super Hard PCness event that I hope won't happen again in future events is the reliance of locker prizes on points.
Because the only way to get the PC shades were from the locker prizes at the end of a PVP match, there was no certainty that you'd get at least one PC shade from a locker. It was very frustrating that sometimes none of the grand loot prizes were the shades so there was no chance that you'd receive any even after winning a match. This would be especially annoying when you might lose after three PVP matches because the opponent was a higher level than you, only to finally win on the fourth match and not win any shades at all.
Previous events were simple that you would receive a set amount of points after winning a PVP match, regardless on the prizes from the lockers after. I believe it should be kept this way for future events to make it more fair, especially so not to alienate casual players.
Thanks for the feedback, PoliteGamer1! We try to make the events as challenging and enjoyable as possible. Were you able to progress further in the events where you received a set amount of points after each PvP match? Every bit of player feedback helps, so I'll pass your thoughts along to the development team!
I was able to get through it all eventually, but it took me more time than I would've wanted to earn all of the rewards. I shouldn't have to rely so much on the hopes that I might get some points / shades despite winning. I'm more accepting to knowing that I'll definitely receive some amount of the required items needed to progress through the event after winning a PVP match like with the Hercules Clyde and Water Bears events, but when you've lost 3 consecutive matches and finally won on the 4th match, only to receive no shades / points at all, it feels very frustrating where you just want to give up because the other players who are a higher level than you or are cheating have better chances of winning and accumulating the required items.Originally Posted by UbiDomZ Go to original post
Please just keep it that if you win a match you'll definitely receive some amount of points, not that you'll hope of receiving what's required to finish the event despite winning.
Absolutely!Originally Posted by UbiDomZ Go to original post
Many of our clan players reached locker limit and still weren't able to collect enough shades to reach 650 pts. Much better is to have events with a set reward per match with extra points for pvp packs. This was the first event I wasn't able to complete due to unlucky rolls for lockers.
These water bear/shades/egg events are horrible. I hate when you bring them up as it's bad enough you have to play 5-6 games to find someone who is not cheating but then odds are you will get almost no progress for it.
Plus these prizes take away from your own prizes. Because I got bs tourney stuff instead of other things I would have earned when there is no tournament.
I much much much prefer the Clyde/Bebe one where certain units allowed you to earn points. We got to keep all our small prizes, we're able to estimate how many wins we needed , and got to use cards we normally dont. Much better format and definitely much more fun.