[QUOTE=onenightnparis;13307384]Utter nonsense.Originally Posted by balukbc1989 Go to original post
The loot is owned by the person who farmed it. The rogue steals the loot by force.
This is like saying people don't own money until they get it to the bank. If you steal my money while I'm on the way to the bank, you still get done for theft![]()
You mean the loot you've just killed a NPC and stolen from...........Originally Posted by electricbil2009 Go to original post
Other players are nothing more than unpredictable characters in a game.
Robing Street thugs? Or...are they actually the good guys?Originally Posted by WebuserJonny Go to original post
[QUOTE=electricbil2009;13307452]Don't bother mate The time when they designed a mechanism where Rogues can extract the loot (which is against and impossible by the lore of this game) Stealing is owning. Going Rogue is heroic, killing fellow agents is rewarded. No wonder Aaron Keener went rogue cause he Knew he can extract all cool loot despite going rogue and will be considered a hero and rewarded by DIVISION in doing so.Originally Posted by onenightnparis Go to original post
RNG you know, some bought 10+ GE superior caches and didn't get a single classified. That's why playing in a group with people you know is always the best option when farming classified wether it's in resistance or DZ.Originally Posted by YodaMan 3D Go to original post
[QUOTE=electricbil2009;13307452]DZ rules, that's why you have a dedicated loot bagOriginally Posted by onenightnparis Go to original post
items dropping directly in your backpack are nonsense.
i find easy extracting alone with a full firearms build
DZ loot is 99% trash, the time you obtain something useful go full stamina and equip that nomad joke, if you are still not able to extract well you probably don't deserve the item
main reasons why players fail:
- don't use scrambler
- don't extract at the last second
- don't leave the Extraction zone (EZ) when they have company in the case they don't have the skills or the will to face potential opponents
- surprised at their EZ by others
- see EZ like a social hub where meeting other players and be friendly with them
And that is why players still won't go into the DZ. Could you guys try just a little harder to ruin the game. hahahahaOriginally Posted by Demonic66666 Go to original post
There should be a turret and pulse monitor that pops up at extractions for nonrogues, and rogues shouldn’t be able to extract but instead pick the item they want to keep. When they cleanse their manhunt status that item is deposited straight to inventory.
Right now the dz is catered to nonrogues, why not give them even more advantages.
/sarcasm...look there’s tons of extraction points, travel to a safe one and get your loot out. Pop one and run to another one your buddy popped. Strategy works. And if push comes to shove, get better at pvp yo defend yourself. You won’t win every battle but at least you’ll win some.
And when the players that I know aren't getting anything either? Don't hold out tell me where these non stop classified exotics are cached at. Cause I haven't, nor has my friends seen them either. The Caches we have been hitting give mediocre stuff and we are trying to avoid those.Originally Posted by babast- Go to original post
I'm not sure that you got the spirit in which I posted it. But for clarity, I think the DZ is an awful experiment that just plain hasn't worked. PvP is like sex, it's great as long as it's consensual. When it's non-consensual then all hell breaks loose.Originally Posted by YodaMan 3D Go to original post
But what really gets my goat is when you get people popping up with the "high risk for high reward" argument. Is that the DZ, is it ****. So change it so that you can drop absolutely anything on death. And make that any death, to players or NPCs. Then we'll see how much these "high risk" players enjoy dropping their prized gear set piece or weapon.
I appreciate that it won't fix the DZ for PvE players but it may well give PvPers a taste of how a lot of PvE players feel when they are forced into the DZ by droprates.