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View Poll Results: Which OG class needs a rework next?

Voters
26. You may not vote on this poll
  • Warden

    6 23.08%
  • Peacekeepr

    1 3.85%
  • Lawbringer

    3 11.54%
  • Raider

    1 3.85%
  • Warlord

    0 0%
  • Valkyrie

    5 19.23%
  • Shugoki

    3 11.54%
  • Orochi

    6 23.08%
  • Nobushi

    1 3.85%
  1. #11
    Vordred's Avatar Senior Member
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    Feb 2007
    Posts
    533
    Originally Posted by PDXGorechild Go to original post

    Interesting to see more people voted Valkyrie than I initially thought. I've seen skilled Valkyrie's that scare the absolute crap outta me.
    yeah same, i tend to struggle with Valks, but i think that might be mainly down to rarely ever going against one, so don't get used to what they do, and only time i played as the valk was in story, so think i'm just sorely lacking on knowledge when it comes to the Valk.
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  2. #12
    I'd love to see a conq re work give me a reason to play as a knight again love the mourning star/flail idea
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  3. #13
    I always had the fantasy of the Lawbringer using his halberd more as a pike then now ... like having a defensive stance which allows him to keep enemies on distance.
    Also seeing him using the halberd as a hook or having him to hack into the enemies legs with a massive swing and causing him to fall (which is historically more then accurate) would give some nice new options.

    I am not saying that Lawbringer needs a rework the most, I am just saying that a few extra abilities wouldn't be wrong in place ^^
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  4. #14
    I wouldn't mind seeing my beloved Nobushi get some attention. She's not in a terrible place, really, but I would not mind seeing her get a slightly expanded and more versatile kit like some of the new heroes. Some stuff with flair and pizzazz, too! Not to mention with all the new hyper mobile characters her older V E R S A T I L E retreats aren't quite as V E R S A T I L E or useful as they were. She could use some more mobility option.
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  5. #15
    He’s not og, but centurion. As soon as the parry changes happen, he will become the least competitive. His previous nerfs made him more manageable by reducing him into a punish machine, the one thing everyone complained most about.

    If not him, warden. The warden has no frills whatsoever, and relies on striking with fast lights to interrupt his opponents slower heavies.

    Problem is, new characters are getting faster and faster heavies, more dodge heavies, and more soft feints, making a lot of his “kit” unviable.

    Just my opinion.
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  6. #16
    May I ask where do you guys see it saying that a Conqueror rework will happen. I love it as is but Ill take any additions.
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  7. #17
    Originally Posted by brashtralas Go to original post
    He’s not og, but centurion. As soon as the parry changes happen, he will become the least competitive. His previous nerfs made him more manageable by reducing him into a punish machine, the one thing everyone complained most about.

    If not him, warden. The warden has no frills whatsoever, and relies on striking with fast lights to interrupt his opponents slower heavies.

    Problem is, new characters are getting faster and faster heavies, more dodge heavies, and more soft feints, making a lot of his “kit” unviable.

    Just my opinion.
    Given the centurion has a dedicated parry punish when the changes come through he will actually be stronger if no one else but the gladiator (who also has a punish off parry) gets a definite guardbreak/heavy off a parry.

    Originally Posted by EIGHTYYARDS NYC Go to original post
    May I ask where do you guys see it saying that a Conqueror rework will happen. I love it as is but Ill take any additions.
    They have said on reddit and the Den that Conqueror, Berserker and Kensei will be the first batch of reworks to drop whenever they do.
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  8. #18
    Valk Orochi Kensei these heroes need change Positive way
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  9. #19
    Orochi should have been first in line.
    Not because he's my main and I'm biased.

    But because he is by overwhelming popular opinion under powered.

    Sure, some will always play devil's advocate, but he is bottom tier.

    No useful tools to open up turtles.
    Small kit.
    His counter moves can be interupted in different ways by different heroes.

    Kensei and Shaman can dodge attack through his zone at hugging distance.

    Shaman can guard break him out of his Zephyr Slash no matter how late he is into it.

    His two essential counter moves need more initial pull back to be useful against the many heroes with further attack range.
    Meaning, he should not be eating hits and staggered out of his move while pulling back with Storm Rush or Riptide Strike against characters he can't get close enough to hit before getting hit in the first place.
    Defeats the purpose of a "counter" move.

    Take Kensei for example.
    Under powered against most I know, but dominates Orochi with side lights that can reach him before Orochi can reach him with anything.
    It's like a boxing match, with Orochi being 5'11" and Kensei 6'4".

    He would be a dead even matchup with Berserker, if it wasn't for Zerk's hyper armor that gives him that little edge.
    Didn't realize until last night that Aramusha has some hyper armor as well.
    I nailed him with top lights as he was just winding up to start his chain, and grimmaced as it didn't phase him a bit.

    He needs some more unique moves to provide options in close quarters.
    If the fight is not out in the open, he is just a punching bag.

    For all the talk of the damage he can deal, he still is limited in actual combat by the fact that he can't string together a combo of any decent length, and his limited kit making what he can string together very predictable.

    I'm posting below what thoughts I've had in the Samurai Forum as a BASE rework of what he has now.
    With mentioning that the devs should come up with some more additions to his kit as well.
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  10. #20
    Changing his class to a hybrid I think could be a good rework for him.

    Take away deflects and replace reflex blocking with normal blocking.
    Take away his gaurunteed second top light to be fair as well.
    And increase him to a more standard health pool.

    Real blocking and a decent health pool would give him more than a two second life expectency in a 1vX.
    Makes getting revenge more realistic for him, so you can replace his offensive revenge feat I think with Centurion's zone attack regenerating when killing soldiers feat.
    With a more useful three swipe zone like his.

    Give Riptide strike a little more pull back range, and able to be cancelled like Storm Rush.
    Have it so when you pull back with Riptide Strike you hold the heavy attack and let go when you want to strike foward.
    A short timing window to strike foward fast and short, or pull back further first by holding it longer.

    He has a serious range issue against most characters.

    On that note, I would let Storm Rush pull back a bit further by holding the heavy attack too.
    These are meant to be counter moves, yet against a lot of characters, Orochi just eats a hit trying to back away with these essential counter moves.
    Defeats it's purpose.

    Now that we took away deflects, add something useful in it's place similar to the Warden's Shoulder Bash to give him some muscle option in tight spaces and something to help open up opponents.

    I would also improve his unlocked sprinting attack to have more range and speed like Aramusha.

    I know the Lightning Strike works well against opponents attempting to flee.
    But he should have a ranged unlocked heavy too.

    That blade blockade Aramusha has would be really cool too.

    And my last idea is purely an aesthetic improvement.
    I would be thrilled if when he parrys to the left or right, he turns the sword down, handle up, and does it with one hand.
    Would seem less "knightish", more "samuraish".

    So these are just my basic rework ideas.
    I think the devs should come up with a few more options in his kit to get him on par with the characters coming out every season as well.

    I'm pretty dissapointed that he didn't make the first round of original hero reworks.
    He certainly has been worse off then some of them.

    Hope it doesn't mean it will take months.
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