If you played the entire campaign you will remember the 2nd level for the knights... (probably) You needed to push forward in that gamemode.
I think that this would be a good "push the front-lines" gamemode.
This will most likley be in the "Objectives" section of the game due to having an objective of pushing forward.
Now I know this may not be much of a creative idea but I believe people will buy into it. The trailers in 2015 after all show more of a "push the frontlines" feel to it. So I thought this could fill that void of a reall large-scale battle, extending to more than just Zone B.
Sounds a lot like a couple of modes in Battlefield. In one mode, the side that takes the zones past the current front line moves the front line, in another it is one way traffic in which the attackers have to take three parallel zones and the defenders have so many lines they can fall back on.
The only issue I can find with it is I wonder if some of the maps are big enough to support that.
I agreeOriginally Posted by alustar24 Go to original post
Well, in the campaign has this "gamemode" literally in Citadel Gate (as shown in the pictures).Originally Posted by CandleInTheDark Go to original post
I think it would be better to bring this into the existing Dominion Mode
Let minions push forward till the spawning location of attackers and defenders instead of keeoing them just in the middöe! Add archers and captains into the match and let minions roam the map instead of being banned in the middle lane of every map!
That sounds pretty good. However I don't know a map that could support that.Originally Posted by Parenchymas Go to original post
Ah yeah, fair point, I certainlywouldn't mind if they had enough maps for it.Originally Posted by Ianoneshot Go to original post
This would be awesome. Only, minions are one-shot-killed by heroes, as seen in Dominion and Skirmish. Far too often it'll be too easy for us to kill the minions pushing the battering ram and the ram will find itself pausing a lot more than progressing forward, effectively making this a boring stalling game for the duration of the match. Let's not forget about feats. One feat of arrow storm or bomb can kill all minions in one shot.Originally Posted by Parenchymas Go to original post
If they were to interpret this mode into multiplayer, I suggest they replace the minions with level 1 and level 2 hero bots. With having these bots focus more on pushing the ram than helping the human players gank the opposing player team. But they'll still defend themselves nevertheless.
Also, it should incorporate challenging tasks for the players protecting the ram, not just "stand there and kill the enemy players". You should clear the way, clear debris, open some gate, lower some bridge.... this would make the players spread out and have this a more challenging and fun task to successfully lay siege on a castle/fortress, rather than having everyone clustered below the ram hacking at each other (and at the bots).
cool idea but let's stay on topic.Originally Posted by Fady117 Go to original post