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  1. #1

    BOTS and other issues

    Please please please,, you report system is a failure. Botting is not even a reportable offense directly. All you have is "cheating", and lets face it, botting by far is your biggest problem. Ive had to resort to filming them on my twitch feed and providing you with video and player info....

    WHY AM I PAYING FOR YOUR GAME AND DOING YOUR JOB!?!?!!

    If you wanna hire me to do it full time? Then get ahold of me and Ill be glad. Ill even recruit other streamers if your paying.

    But when I report regularly; I see THE SAME ACCOUNTIN GAME, DIFFERENT HERO EACH NIGHT; swinging away at a wall.... and getting gear and levels for it. After 5 days, I have to go report them myself using video feed, on the UBI website...

    That's atrocious.

    I sometimes wonder, esepcially after seeing how your devs dress on youtube feeds, all trendy... like a bro.... straighbill cap and clean beard.... lol
    Do you guys just have this game so you can tell people you are a dev and pick up chicks at E3 and Games conventions? Or do you actually have an interest in this game and want to start correcting the BLANTANT issues facing your product?

    People might laugh at that comment, but I actually know what your contracts look like in gaming, what your budgest have the ability to be in the begining, and what the contractual obligations are from your distributor..... and you guys, since closed beta with all your celebs.... have done nothing but flashy talk, and very little correction.

    9 months to get the game half balanced, shaman breaks it again immediatly, and you do the same thing. "silence".... no word on fixes. and not attempt.
    This is a game for competition apparently, you keep marketing this... but I dont see immediate efforts for balance. So that means you arent serious. Thats just LOGIC.

    Then we get into your lack of player base, which I already posted on below this, so I wont get into it... but you need to start changing quite a bit of your recruitment and moneitzation scheme to support this product better.

    I honestly wasnt expecting to rant, so, sorry if it comes of as much.... but its frustrating. This time last year we were testing in closed beta, this game had the chance to be the greatest fighting game ever made possibly. At least up there with the greats. Instead, its great, but its all AI; players being anxious about hero releases because of consistently bad balancing; and lack of player base; and cheaters and bots that are NOT DEALT WITH on an appropriate leve using quality control.
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  2. #2
    bob333e's Avatar Senior Member
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    Originally Posted by Eidetik Go to original post
    9 months to get the game half balanced, shaman breaks it again immediatly, and you do the same thing. "silence".... no word on fixes. and not attempt.
    This is a game for competition apparently, you keep marketing this... but I dont see immediate efforts for balance. So that means you arent serious. Thats just LOGIC.
    They released a hotfix patch just today, addressing Shaman as well, and Shaman will be having further fixes mid-December. They are working on balancing. They just can't do it in a fortnight. Also I don't think Shaman broke the entire game.... if anything, what made the game worse is the frequent lag/stutter/choppiness issues which were introduced in patch 1.15 as well as numerous players, notably on PC, not being able to even play anymore; and XBox players having had their accounts wiped after the end of the first campaign; but they're already aware of all that and they won't allow it to continue. They've already helped a great deal of Xbox players and restored their accounts.

    Originally Posted by Eidetik Go to original post
    Then we get into your lack of player base, which I already posted on below this, so I wont get into it... but you need to start changing quite a bit of your recruitment and moneitzation scheme to support this product better.
    As already stated on the other thread, the smallest playerbase is on Skirmish and Elimination; don't bother playing those regularly in PvP, do so only occasionally because not many players there. Most players play Dominion and Tribute, and most newbies are in Brawl. Duels are still fine.

    Let's look at it in this state: Ubisoft developed and released something entirely new to the gaming community, but also entirely new to themselves too. Bit by bit they're shaping this game into what it's supposed to be, but it's a long, slow road. I only hope most of the original playerbase won't give up by then.

    And go easy on new season releases, whenever a new hero is released there's always balancing issues, it's expected. They await feedback to determine what and where, then they proceed with patching up. One thing to note tho, For Honor will not stay the same in-between the beta days and what it will become next year. It's evolving, in ways many dislike and many like equally. Personally, I just hope for an optimal, choppiness-free game, with its dedicated servers, and monthly events, where heroes don't have anything legitimately broken in them, and also, they should reward players more in general. Too often I feel the RNG reward system is unforgiving. That's it tho. For Honor is an amazing game
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