Hi everyone, me and two other friends we are having fun in these beautiful GRW, one thing unclear is the respawn mode, I realized that playing it in difficult mode could only be respawn once or saved by your friend within the time limit, actually when one of us dies can respawn always and saved even after the countdown expires. The question is: how exactly does the respawn system work and / or how does it integrate with the various levels of difficulty? Thanks for the answers
there is no integration, you can only be revived by your AI team once per firefight, and... really does nothing.... theres no apparent penalty for being downed nor is there a die out point, you just have to either endure the 1min bleed out then respawn, or hang around to be rezzed..... feels weak that there wasnt more to it
It works differently when you're with your two friends, Danilik. With just the AI as team mates you can only be revived, once (or twice with the skill unlocked) but the AI will almost always get to you and there isn't a timer. With coop then as long as one of you remains standing then there is no revive limit and you can also choose to respawn on one of your teammates after the timer is up. You can also choose to not respawn and wait to be revived.
its "supposed" to be 3-4 when you max everything out.. but.. like with the glitch that causes the Desert Tech HTI BDC to hit with the same force as a pellet gun, if your connection to the host(this is NOT a pier to server game, its all p2p networking), so any latency mismatching, anyone in the group who has not bothered to get off their tail and optimize their routers with the proper port forwarding options..... not everything works "as intended"(ie, 6 flashbangs when with medals and all, we should be carrying 10 which would make firefights painfully easy)Originally Posted by Kean_1 Go to original post