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  1. #101
    Realistically spoken it works sadly, because the attacker team doesn't play as a team in most times and aren't focused in the first seconds. Only if the attacking team is serious and covers its flanks it is worth the time for the defenders to play defensively.

    Your behaviour as an attacker has direct influence as the defenders play, if they try to win.
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  2. #102
    nrod3041's Avatar Senior Member
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    Originally Posted by Lord.Skrolk Go to original post
    Realistically spoken it works sadly, because the attacker team doesn't play as a team in most times and aren't focused in the first seconds. Only if the attacking team is serious and covers its flanks it is worth the time for the defenders to play defensively.

    Your behaviour as an attacker has direct influence as the defenders play, if they try to win.
    I wonder if folks really understand this? I find myself one of the last attackers alive sitting on a roof thinking to myself 'WTF" and theres at least 2 minutes left. Then, all I hear on the comms is "Hurry up" or "Rush in" or "You gotta get in there". You say it well. Attacking can certainly influence what defenders do, even if the defenders are peeking (because at this point, folks know peek spots, i.e. tower in Oregon anyone? ). If attackers are rushing in and/or not paying attention to those spots, things will happen quickly.
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  3. #103
    Nothing worse than trying to attack tea room on the red crow map or armory on border with a team that doesn't know how to watch the ends of the walkway or put claymores down while their teammates breach. Every round on attack I'm paying more attention to the doors on the end watching for defenders.
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  4. #104
    they should make the 3 armor operators more resistant to bullets. so there is parity with the 3 speeds!
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  5. #105
    Originally Posted by ITALYcorps. Go to original post
    they should make the 3 armor operators more resistant to bullets. so there is parity with the 3 speeds!
    Yeah i agree, someone mentioned this before tho. You expect 3 speeds to be really weak because they almost have no armor. And the 3 armors should be (more)tanky
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  6. #106
    It's funny how holding an angle isn't advantage in a game that's suppose to be about tactics.
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  7. #107
    Originally Posted by swade009 Go to original post
    It's funny how holding an angle isn't advantage in a game that's suppose to be about tactics.
    True. Or just if your alone as a attacker and the rest of the remaining defenders rush outside and slaughter you..
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