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  1. #1

    Armusha

    First, why cant I gb aramusha off a parry? If im actually able to parry any of the lightning fast spam or if theyre stupid enough to throw out a heavy i havent been able to get a gb off him.
    Second, is their a hidden mechanic to aramusha where when theyre out of stamina and they get tossed they do not end up falling on the ground or is that just a bug thats making aramusha way to goddam good?
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  2. #2
    ChampionRuby50g's Avatar Senior Member
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    I don't think its a bug, but most likely the Aramusha had the feat was steady, which stops the Aramusha from becoming unbalanced from parry or throws.
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  3. #3
    Rock steady feat. Most overpowered feat in the game, in aramusha’s hands. I think his light spam is a crap crutch mechanic, but rocksteady is the worse offender.

    It makes the centurion utterly useless(since they nerfed him in the wrong places, leaving the one mechanic complained about most as his new backbone... but I digress), and hamstrings the lawbringer.

    This is just such a bad idea for a feat. I think all the fears need reworked, personally, but this one takes the cake(annoying on shugoki as well, but less common).
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  4. #4
    Ahhh should of guessed that. I havent unlocked any of the new characters so i just got off what i see when i fight against them. As a passive feat that is way too strong, i could understand having that needing to be activated and only lasting a short time but damn i wish I could have that on literally anyone i play lol.
    I've really been struggling against aramusha's infinite light spam, for some reason about 65% getting a gb off a parry, and now finding out about this passive feat so thats why I ran to the forums heated. Shaman is giving me trouble as well but for her at least i just need to learn her mixups and bs and ill be fine but Aramusha just seems unfair to fight against on console.
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  5. #5
    Alustar.exe's Avatar Banned
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    I was actually curious if rock steady kept the him up even if out of stamina. That definitely changes things, I'd be fine if the feat operated similar to the warden feat that keeps bleed damage from attacking periodically.

    The problem here is that this feat is game breaking. The point of the combat mechanics in for honor are move set recognition/response and stamina management. The aspect of stamina management is crucial as that is what sets the pace of combat. As it stands there is a punishment for letting yourself become exhausted. If one class can bypass that consequence it defeats the purpose of managing your resources, because to hell with it, I can't be knocked down out punished for attacking indiscriminately.
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  6. #6
    Originally Posted by alustar24 Go to original post
    I was actually curious if rock steady kept the him up even if out of stamina. That definitely changes things, I'd be fine if the feat operated similar to the warden feat that keeps bleed damage from attacking periodically.

    The problem here is that this feat is game breaking. The point of the combat mechanics in for honor are move set recognition/response and stamina management. The aspect of stamina management is crucial as that is what sets the pace of combat. As it stands there is a punishment for letting yourself become exhausted. If one class can bypass that consequence it defeats the purpose of managing your resources, because to hell with it, I can't be knocked down out punished for attacking indiscriminately.
    I couldn't have said it better myself! It's a harrowing experience to outplay a frantic Aramusha, then go for the punish after he expends all of his stamina only for him to stand there as you're looking at the ground...where he's supposed to be. T_T
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  7. #7
    UbiInsulin's Avatar Community Manager
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    Originally Posted by Adremalech Go to original post
    I couldn't have said it better myself! It's a harrowing experience to outplay a frantic Aramusha, then go for the punish after he expends all of his stamina only for him to stand there as you're looking at the ground...where he's supposed to be. T_T
    Got it, I can let the team know that the Rock Steady feat is a big concern for players facing the Aramusha. Thank you!
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  8. #8
    I love the rock steady because it is the super useful for me. it is really stopped everyone that throw me to the wall and some of them keep spam throw me to ground when ima out of stamina. I feel like they nerfed everyone's favorite useless combo lol. but my problem is that rock steady can stop the revenge when they active while i attack them it wont stop me from falling on ground meanwhile they active revenge. It's very similar to centurion the prenerf when centurion used his jab while they active the revenge. I dont think they should nerf his rock steady, because if they nerf his rock steady it would be make him useless.
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  9. #9
    Originally Posted by HumoLoco Go to original post
    I love the rock steady because it is the super useful for me. it is really stopped everyone that throw me to the wall and some of them keep spam throw me to ground when ima out of stamina. I feel like they nerfed everyone's favorite useless combo lol. but my problem is that rock steady can stop the revenge when they active while i attack them it wont stop me from falling on ground meanwhile they active revenge. It's very similar to centurion the prenerf when centurion used his jab while they active the revenge. I dont think they should nerf his rock steady, because if they nerf his rock steady it would be make him useless.
    lol No, he still has his superfast lightspamming. Hardly useless if they remove that op feat.
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  10. #10
    ChampionRuby50g's Avatar Senior Member
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    Originally Posted by HumoLoco Go to original post
    I love the rock steady because it is the super useful for me. it is really stopped everyone that throw me to the wall and some of them keep spam throw me to ground when ima out of stamina. I feel like they nerfed everyone's favorite useless combo lol. but my problem is that rock steady can stop the revenge when they active while i attack them it wont stop me from falling on ground meanwhile they active revenge. It's very similar to centurion the prenerf when centurion used his jab while they active the revenge. I dont think they should nerf his rock steady, because if they nerf his rock steady it would be make him useless.
    Lol, it certainly wouldn't make him uselsss. He's still got plenty of other good feat, and is a strong overall hero.
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