Pros for Parry:
* stops combo
*Reduces Enemy Stamina
*Grants a guaranteed guard break
*Can chain free guard break into guaranteed heavy attack ( for most Heros)
*Can chain free guard break into a guaranteed throw
*Or Grants a guaranteed 2x Top Light for orochi
Cons for Parry:
Honestly none.
Pros for Deflect:
1.Varys on the assassin, the hero that gains more from it is the beserker because u get a gaurd break, but u can get a gaurnteed one by parrying so what's the point ??
2. Better to do when vsing light spam, cuz with the shtty connection you're most likely gonna get hit when tryina parry.
Cons for Deflect:
*No guaranteed Guard Break unless beserker
*Very risky
* little reward
* doesn't stop combos
Conclusion: Deflect needs a rework for such a risky skill it has very little reward, or parrying is just an OP thing itself so it needs a rework to.
Peacekeeper is the only hero that didn't get a guaranteed GB in most other heroes, but otherwise I agree.
However, it's not the deflect itself that interrupts combos, it's the tandem hit you get when you have a successful deflect. The only hero's deflect doesn't work against are the ones with hyper armor. In those cases parry, don't deflect.
The reason most don't deflect is due to improper follow up maneuver. It's something I'm working on myself.
One thing you didn't mention in the pros is that upon proper execution of deflect with follow up you can move seamlessly into your own combo. Again the timing is very strict, the follow up hit has to be input the second deflect is initiated(get used to tapping light the second you dodge, regardless) then follow through with your own combo as the animation for the deflect+ hit is playing.
The mechanic in my opinion has always been good, is just not used much because of very strict timings.
It far exceeds the possibilities of using a deflect for a minor move... you can also cancel the parry if you see them feint for the gb. Can't do that with the deflect so you get gb for free punish.Originally Posted by Dane520123 Go to original post
I think you guys are skipping over the part where I said " MOST Heros"Originally Posted by CandleInTheDark Go to original post
I know it's not all that's why I put MOST and if you meant you can't get guarantee GB on them then you're wrong, I parry them and go for GB and it works every time.
Guard break is another reason most assassins don't go for deflects. It's so easy to bait a dodge and grab us because we can't counter guard break out of a dodge. That to me seems the biggest over sight to the mechanic.
You give us a really great tool to mitigate damage and counter attack but then tell us if we miss read and are trend from a soft feinted heavy, we are forced to eat damage.
I can't even bother with this guy anymore. Everything is over powered to him.Originally Posted by David_gorda Go to original post
Highlander is not overpoweredOriginally Posted by alustar24 Go to original post![]()