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  1. #11
    Originally Posted by Devils-_-legacy Go to original post
    ^Someone doesn't know how to block top^
    ^clueless lightspamminng araspamma noob doesnt Know that reflex guard cant block the lightspam because Of latency.
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  2. #12
    All I play is assassins if I can deflect the top lighy why can't you parry it?
     1 people found this helpful
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  3. #13
    Originally Posted by Devils-_-legacy Go to original post
    All I play is assassins if I can deflect the top lighy why can't you parry it?
    Doesnt work consistently if you get hit by the first light. You are stuck in the soamchain,yes i Know they need to hit top after side if they dont feint but it doesnt work.
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  4. #14
    Originally Posted by Vakris_One Go to original post
    I still don't like how limited his kit is though and I think he needs more options because turtling him pretty much negates him just as much as it negates Orochi, Zerker and a lot of the OG roster. I personally would like to see them give Aramusha side dodge heavies. Just give him that and I wouldn't mind if they left his kit as is except for the bugs.
    Indeed, since he doesn't have any opener, this dodge heavies could be a good choice, but he allready has a good defense and because of it, maybe the devs doenst feel that way
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  5. #15
    Originally Posted by David_gorda Go to original post
    Doesnt work consistently if you get hit by the first light. You are stuck in the soamchain,yes i Know they need to hit top after side if they dont feint but it doesnt work.
    If you get hit on side instantly dodge forward. You’ll get the deflect ever time. It’s super consistent
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  6. #16
    UbiInsulin's Avatar Community Manager
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    Originally Posted by Knight_Raime Go to original post
    what are you doing awake bro it's 6:40am here xD
    This is when the deepest thoughts happen, though.

    Regardless, this is an excellent post alustar!
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  7. #17
    Originally Posted by Vordred Go to original post
    i don't mind the Ara the way he is for the most part, only thing I'm not keen on is his GB options, he has shockingly short throw range and there seems to be a bug at the moment where if your standing parallel with a wall you can't throw someone into it.

    so that needs fixing, and give him the Blade Blockade kick if you do a forward throw from a GB.
    I think his throw distance is actually good in most cases. I seem to always get a wall splat when I throw to my side. The front throw seems shorter compared to the others.
    Do you happen to have a clip of this? i've heard that mentioned a few times but i've never ran into it myself.

    That is an interesting idea. Not sure why he'd need it though.
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  8. #18
    Alustar.exe's Avatar Banned
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    Originally Posted by UbiInsulin Go to original post
    This is when the deepest thoughts happen, though.

    Regardless, this is an excellent post alustar!
    O.o this is Raimes topic, silly insulin, don't give me props for just trolling noobs. XD
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  9. #19
    Originally Posted by BTTrinity Go to original post
    Imo everyone needs some sort of UB Opener, not just mixups.

    the 3 things that NEED fixing on Aramusa are:

    A bug where if he and the opponent are facing each other, and if a wall is within throw distance, when you grab and go to throw him left or right at the will always throw the opponent behind.

    Being GB'd straight out of any attack he throws (Not just lights, Ive been grabbed mid heavy, mid zone, its stupid)

    Give him a side heavy out of GB

    I also like Vordreds idea of being able to use kick after a forward throw from GB.
    I can't agree as i've elaborated already we don't want to make the game hyper aggression.
    OG heros major flaws imo are the lack of actual kits/mix ups. Not that they can't open people.
    I think orochi is the best example of this. His kit's not bad and he's got decent punish options in his kit as a counter attacker.
    he's just considered bad because he can't open turtles.
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  10. #20
    Originally Posted by Knight_Raime Go to original post
    I think his throw distance is actually good in most cases. I seem to always get a wall splat when I throw to my side. The front throw seems shorter compared to the others.
    Do you happen to have a clip of this? i've heard that mentioned a few times but i've never ran into it myself.

    That is an interesting idea. Not sure why he'd need it though.
    you can recreate that bug. go into training with a lvl 0 dummy.
    then place yourself and the dummy parrallel to a wall.
    if you gb and try to throw her into the wall, ara will always throw her to his backside instead. this has cost me many wallsplats already...
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