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  1. #11
    Vakris_One's Avatar Senior Member
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    Oct 2015
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    3,449
    Well I had a Gladiator and a Shaman not being staggered when I threw them against a wall on two seperate occassions so it's not the Rock Steady feat. I think it might genuinley be a bug so I'll record video of it if I see it happening again from characters that don't have access to the Rock Steady feat.
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  2. #12
    Don't the have a feat where they don't lose balance from throws and parries? Maybe that's why?
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  3. #13
    It happens, I usually just do the top heavy lunge now, works 90% of the time.
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  4. #14
    bmason1000's Avatar Senior Member
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    Mar 2017
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    Originally Posted by Rageus_Quitius Go to original post
    Wall stagger, which is the proper term, is not mentioned in the rock steady feat description. It says cannot be unbalanced by parry and throw. Reading comprehension, but why bother. Unbalanced means to fall.
    Its still an effect of that feat. A character with rock steady active can not be wall staggered or knocked by throws and parries. Aramusha is not the only character with this feat and it is well known how it works. While the description may not specifically mention wall sraggers, it is an aspect of rock steady.
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  5. #15
    Originally Posted by Erhanninja Go to original post
    I parried this Aramusha as gladiator and pushed him to the wall 3 times and every time he parried my heavy.

    Also we both had revenge I parried him again he didn’t fall to the ground?

    I don’t really understand what happened to mechanics of this game anymore.


    Is this a bug or something? Most ridiculous thing ever happened to me in this game and trust me it happens a lot especially after season 4.
    "rock steady" does that. that feat is in the game since launch but i geuss not many people know about it because it used to be shugoki specifick.
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