It's my first time creating a thread in this forum, apologies in advance if there's something I did not adhere to, if so kindly do notify me and I will amend. Thanks in advance for reading.

I had posted this message under another thread and then thought to try to make more people see it, what if most people agree with these points, and if so, hopefully the devs will consider some of them.

List of Welcome Future Changes/Updates for For Honor (personal observation):

1) Reworking the movesets and kits of the original roster (not nerfing, big difference)

2) Properly balancing the newly added characters (again, not "nerfing")

3) Ranked modes should be purely based on combat skill, as in, for Duels they should be specialized spots where there are no ledges or environmental hazards, and a ranked Dominion is completely stupid since rep2-3 players can matchup against rep50 players who have 180 gear stat and max level feats.

4) Tune level 3 bot entry into PvP matches based on individual character reputation level of the present players, rather than their overall player renown/skill

5) Make manual AI difficulty selection possible in PvAI multiplayer if matchmaking is set to off, and reward the player accordingly if they choose to fight a level 3 bot.

6) Implement the possibility to choose Best of 9 Rounds in multiplayer Duels in PvAI

7) Increase XP gain and loot gain per Duel and per Brawl so as to not force the majority of players into 4v4 so that they can level up faster

8) Increase Steel gain on daily orders from 800 Steel to around 1300 Steel

9) Increase Steel gain from contract orders to around 800 Steel total for all of them

10) Reduce Steel cost per Change Look

11) Make Change Look possible across various tiers (like seriously, I have a badass-looking Heroic-tier blade but can't use its look on my Epic-tier blade until I loot the same appearance in Epic tier, it's extremely annoying)

12) Reward a minimum amount of Steel per each Dismantle, like 15 Steel

13) Increase inventory limit for each character

14) Fix the newly introduced lag/crash/FPS drops/freeze issues introduced with patch 1.15

15) Someone mentioned a Endurance/Survival mode where teams fight waves of AI enemies, this is pretty cool and should be considered

16) Monthly faction events that if completed, it rewards new gear and new stuff to the winning faction, and a double XP weekend for everybody comes after the event

17) Some players don't own Season Pass and don't want to spend 15,000+ Steel on new characters, like me. They should be given the option of fulfilling a really hard goal in order to unlock a DLC character to buy with 500 Steel. For example, if I don't own the Season Pass and I don't have 15,000 Steel for Gladiator, I must beat the Gladiator 150 times in PvP to unlock him for 500 Steel. Could be a specific mode, or all modes, with specific rules maybe, or by using a specific hero.

18) an Expansion Pack for Story Mode

19) Dedicated servers when possible

20) This one might be far-fetched, but I'd love to have different effects on different executions.