I remember blocking 5-6 in a row Aramusha light attack and it didn’t stop I can assure you. You can’t trade lights either because his lights are so fast you can’t even move. Only another Aramusha or Shaman can do that because they are both extremely fast. They can even dodge out of light combos. I tried to parry lights impossible unless you get lucky and anticipate one direction.
Then you can deflect. Played a game against a Aramusha who only did his infinite combo, everytime I just ate a side light I dodged forward straight after and got a deflect, broke the chain and that Aramusha died. They learned quickly to use something else other than infinite.Originally Posted by David_gorda Go to original post
I agree that it needs to be toned down in a MINISCULE amount, but as Charmzzz says...L2P
This confuses me. His soft feints from heavy to light are very slow. Just throw out a light for the interruption. The heavy finisher really isn’t hard to deal with, I think most are in agreement that it’s the light spam, which can’t in anyways be feinted.Originally Posted by Erhanninja Go to original post
I don’t think it’s that easy when you are trying to match your guard. That window isn’t that forgiving to attack for every hero. This game really became a cancer. I’m sick and tired playing against full team of Aramusha and especially Shamans. That shaman unblockable is a God move. It can be feinted into anything. There is no way you can counter that on console. Every time I try to parry thinking she is letting it go it’s a feint that window so forgiving it’s stupid.
not true, both rochi and my shinobi can parry or delfect the top or side, it's was hard to get use to but hang in there, but yeah it does have some kind of stun issue for assassinsOriginally Posted by Erhanninja Go to original post
Can't speak for Charmzzz but i'm on xbox one. I almost exclusively play reflex guard heros. I don't struggle against Aramusha's combos.Originally Posted by David_gorda Go to original post