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  1. #41
    Ment to say cent at the end😂
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  2. #42
    not sure if anyone brought this up but her overall hp should be reduced as well.

    with an build in auto-heal she should not have maximum assasin hp.

    and for 4v4 modes she even gets access to flesh wound and second wind. making her a more durable tank than some supposed to be tank characters.

    other than that i agree with damage reduction on all of her Heavy attacks.

    wild cats swiftness is the most rewarding dodge attack out of all characters. its on paar with the fastest attacks but exceeds in damage and is way saver to use since its a heavy. 17 or 18 damage would be appropriate if you compare to the other characters.

    wild cats rage does not only have the same advantage of wildcats swiftness it also lets her attack from an insane distance. It also leads staight into her ub mix up.

    Speaking of her ub. not only gets she easy access to this within her attacks its also high damage for how easy it is start up. 40 is way too much, she is not a freaking Raider. she is supposed to be this tiny fast woman who jumps arround with a little tomahawk.

    the rest of her regular heavys are a tiny bit too damaging . 33 is for her character a bit too much.
    just to put it into perspective: The big Lawbringer with his heavy hard hitting Poleaxe does 30 damage on his heavy.

    predator Mercy/Hunger: I dont mind the damage from Mercy because thats kind of her thing where her kit revolves around.
    but it needs to have a bigger wind up. Hunger at least 600 ms and maybe even a bigger wind up for Mercy since its a high reward move and thus should not be so easy to pull off.

    if it gets slowed down then i dont mind the wallsplat because then it would feel like an actuall tackle that puts some force into it. as of now its like she just stumbles onto someone and that guy gets blown away like a feather in the wind.
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  3. #43
    Originally Posted by SenBotsu893 Go to original post
    not sure if anyone brought this up but her overall hp should be reduced as well.

    with an build in auto-heal she should not have maximum assasin hp.

    and for 4v4 modes she even gets access to flesh wound and second wind. making her a more durable tank than some supposed to be tank characters.

    other than that i agree with damage reduction on all of her Heavy attacks.

    wild cats swiftness is the most rewarding dodge attack out of all characters. its on paar with the fastest attacks but exceeds in damage and is way saver to use since its a heavy. 17 or 18 damage would be appropriate if you compare to the other characters.

    wild cats rage does not only have the same advantage of wildcats swiftness it also lets her attack from an insane distance. It also leads staight into her ub mix up.

    Speaking of her ub. not only gets she easy access to this within her attacks its also high damage for how easy it is start up. 40 is way too much, she is not a freaking Raider. she is supposed to be this tiny fast woman who jumps arround with a little tomahawk.

    the rest of her regular heavys are a tiny bit too damaging . 33 is for her character a bit too much.
    just to put it into perspective: The big Lawbringer with his heavy hard hitting Poleaxe does 30 damage on his heavy.

    predator Mercy/Hunger: I dont mind the damage from Mercy because thats kind of her thing where her kit revolves around.
    but it needs to have a bigger wind up. Hunger at least 600 ms and maybe even a bigger wind up for Mercy since its a high reward move and thus should not be so easy to pull off.

    if it gets slowed down then i dont mind the wallsplat because then it would feel like an actuall tackle that puts some force into it. as of now its like she just stumbles onto someone and that guy gets blown away like a feather in the wind.
    Very good example of writing a constructive post. well done.
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  4. #44
    Last night I spent 20 mins in duel with lvl 3 shamen streamed it if for all to see, she can be beat but I did notice some real problems with her.

    1 If in a chain a deflect from zerk and PK does not give you thier deflect move, you are interrupted by her next attack, a deflect should stumble the attacker enough to allow the move to go thru with the exception of rochi's Heavy, but the faster attacks should contact. this is also a problem I have seen with aramusha.

    2 with the amount of faint's she has it is almost never ending, it's the 100 faint's half stamina problem the cent had, increase faint cost or decrease reward.

    3 her pounce bite, needs to have a longer recovery time on hit, you have barely gotten back to your feet and she is right back in your face fainting again. 100ms maybe 200 would be enough.

    4 her pounce both the shove and bite cost less than it should for the reward, a shove can be followed by a bite before you are done stumbling around like a drunk man, and this is after 20 faints and 3 gb.

    other than these things I see her as being strong and agile yet not broken or OP but this does need to be addressed before the spam of faints and pounce get out of control.
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  5. #45
    If i was one the guys who worked to develop shaman and saw a thread like this i would question myself on how much of a "crappy" job i did. After 9 months i don't think that everybody needs to point out what is good and bad about a character, by now i should know it right? unless i've let a monkey do the testing for me.
    But seriously is OP trying lo leave a job application here?
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  6. #46
    Alustar.exe's Avatar Banned
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    Originally Posted by IMMA_MAILGEYMER Go to original post
    If i was one the guys who worked to develop shaman and saw a thread like this i would question myself on how much of a "crappy" job i did. After 9 months i don't think that everybody needs to point out what is good and bad about a character, by now i should know it right? unless i've let a monkey do the testing for me.
    But seriously is OP trying lo leave a job application here?
    And this is an example of a terrible and completely non constructive, baseless post.
    Some people's kids...
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  7. #47
    Originally Posted by alustar24 Go to original post
    And this is an example of a terrible and completely non constructive, baseless post.
    Some people's kids...
    You and OP can keep blowing each other out while trying to save the world, but if i get trash i give trash back. I'm enjoying the game and ****post here and there because i won't bother when from the other side they didn't even try to release something even remotely close to balanced or fair. You are cool daddy, keep it up.
    P.S eat****bytch.
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  8. #48
    Alustar.exe's Avatar Banned
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    Originally Posted by IMMA_MAILGEYMER Go to original post
    You and OP can keep blowing each other out while trying to save the world, but if i get trash i give trash back. I'm enjoying the game and ****post here and there because i won't bother when from the other side they didn't even try to release something even remotely close to balanced or fair. You are cool daddy, keep it up.
    P.S eat****bytch.
    I love seeing posts from keyboard warriors talk about balancing as if they know the first thing about development of games in general.
    Git gud kid.
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