My input on Shaman; Im rep 17 and not really good, but i can do better than roughly the half in 4vs4 and good in duels, got a few rep 3s.
Tried my Aramusha now (19) vs Shaman level 3, and wow I keep losing 95% of the rounds! Only way I can hold her off is to keep some distance, if she is reasonably close, which is supposed to be good for Aramusha (?), I get eaten alive by deflects, soft feints, pounces..
i know the nerf is coming, but guys, Ubisoft, why were you so stupid (sorry) to release her in this state?
My son is diamond class duelist, he just routinely quits every duel vs shaman (before it starts), and is FURIOUS with you guys, (he hates unfairness).
How about looking into balancing better before you release characters?
Imagine if Lawbringers Unblockable was not feintable. It would literally be useless and just free damage for the opponent in any situation other than a gank. This way you can bait out parry's from OOS opponents, or regular opponents and out smart them for damage yourself. It's so slow regardless, it should be feintable. Similar with Raider's zone, its all about mindgames.Originally Posted by brashtralas Go to original post
the main issue is how late she can wit before cancelling, and the other issue is that it's a soft feint, if it was a hard feint it would be way more balanced.Originally Posted by ChampionRuby50g Go to original post
personally, i don't think anyone would be able to soft feint an unblockable into a GB. in fact, i don't think any attack should soft feint into a GB. attacks should only feint into other attacks. but unblockables are the main culprit because you have two options to defend against the unblockable, dodge or parry, both are countered by the GB, making it total guesswork on your part, which is lame.
Yeah I could side with Shaman's unblockable not been soft feintable into GB, or anything else. I do think though, that you should be able to hard feint it.Taking away that part makes it useless, as so many people are already parrying it as they have the timing down pat.Originally Posted by Vordred Go to original post
yeah, making unblockables uncancelable would make them useless, but allowing soft feint GB's is not ok, especially with how late they can do it, it's like old school warden where he could wait until the shoulder bash is almost hitting and then cancel into GB.Originally Posted by ChampionRuby50g Go to original post
A warden still can softfeint this into a gb. The time window just became smaller.Originally Posted by Vordred Go to original post
Cent can also feint a heavy into a gb.
Basicly i think thats not such a hard issue. When you are ready for a parry you can still cgb. When u dodge you cant cgb...
I think the biggest Problem with her is the punce.... broken tracking and broken hitbox...
yeah he can, and despite warden being my highest rep character, i still don't agree with it, but short of a warden rework not much can do about it now, but it's certainly better than it used to be.Originally Posted by bananaflow2017 Go to original post
and the cent can indeed, and no one really likes him either, but a normal heavy isn't so bad, as you don't have to dodge or parry, which mean you can still CGB if you're paying attention.
and no if you go for the parry you can't CGB, because they grab you out of your startup heavy animation. which is another issue i have, you shouldn't be able to grab people when they are attacking.
Oh can only be softfeinted or feinted before the parry timing..Originally Posted by Vordred Go to original post
Probably about brain wiring;
My son dodges pounces or centurion kicks without much bother. Conq shield bashes++. For me, it seems I never get over the treshhold where my brain does it on auto; If I run heavy load onattacks, blocks and guardbreaks and maybe consider a deflect, my brain wont dodge that stupid kick or pounce in time
So for some people its probably not a big deal, for many others that kick or pounce leads to a lot of pain every time.