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  1. #11
    Another non season pass players? The problem is not the shaman breing too good the problem is the other 16 characters need rework to be like shaman and aramusha!

    I feel your pain, if it was for people like you she would be exactly like the berserker getting bodied by any block not even parry. But guess what you need to learn how to parry and dodge so the character will be easier to fight against.

    Yes manybe the bite does too much damage but in a 1v2 situation she is not that good and 1v3 useless so i think you guys need to stop playing 1v1 if you cant handle her.

    For 3 month the lawbringer, the centurion and othera rapped the berserker and guess what, this is payback and after three days you aleeady ask for nerf! Pathetic, no honor for you! Peace
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  2. #12
    As a new shaman main, just getting her to rep 2 I'll say the bite may be a lil op but it can be dodged pretty easy if you notice you're bleeding. But that's not her biggest strength, it's her unpredictablity. I've destroyed top teir players with her because it's almost impossible to tell what im going to do next. She has no many options to get in your face and trip you up, That you don't even need to use the bite. You'll ever exactly know how to think like a shaman unless you give her a bit of play time. but all these posts about her bite, yet aramashi is running around using infinite attacks and soft faints with ppl saying he's "underwhelming" yeah okay.
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  3. #13
    Ulrichvonbek111's Avatar Banned
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    Originally Posted by Oupyz Go to original post
    Another Einstein that think Shaman is fine right ?
    No I don't.
    Read my own thread before being presumptuous...
    She's worse than the Centurion in my opinion.
    Now clownshoe read my thread.
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  4. #14
    ChampionRuby50g's Avatar Senior Member
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    Originally Posted by Ulrichvonbek111 Go to original post
    You've got a cheek jumping on other's when you can't even spell.
    The thread is for being discussed not for clownshoes like yourself to act smart.
    That's pretty rich and hypocritical coming from you, someone whose jumped on heaps of threads to bring up something unrelated or just to flat out insult people out of the blue. Especially considering that in the thread you mentioned you struggle to make a sentence actually make sense.
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  5. #15
    In my own opinion on this topic I do not think she's o p in any way. I've played with her and got to rep 1 so not a whole lot of time but still some. Her movesets kind of poor in my own opinion. And I don't get jumped on or jump on people a whole lot when I play her. Maybe your experience was different . She's pretty bad in a 1v2.

    I do agree it should not be faintable. but maybe once players learn her that will be needed to land it don't know. it's been like 2 days.

    give it longer before you start asking for a hot fix/nerg
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  6. #16
    No. Pounce and bite need to be feintable. Shaman has next to no damage from standard attacks. your light light does nothing. and all of your heavies are too slow from neutral. Only dashing heavies are quick enough. Her heal outside bite is also nothing. Like literally go into a practice match with a friend or a bot and take damage as her. Then bleed someone and wail on them. you get barely anything back. There is no reason to reduce her health.

    Should she be nerfed? Probably. But I emplore you to actually use her kit instead of only going off of just fighting her. The nerfs I think would be reasonable would be:
    ~reduce bite damage to a bar instead of a bar and a half. maybe reduce it to a little under a bar.
    ~remove wall stun capability from pounce. It already gives free attacks on landing and starts mix ups. You don't need free access to a splat when you can throw someone for guaranteed splat damage anyway.
    ~potentially reduce some damage on heavies/OOS punish.
    ~reduce damage of bleed attacks. Currently it sits at 25 damage.
    ~add some recovery to most of her abilities.

    I spent the whole day playing as shaman and I gotta say if you're fighting an assassin you're in for a tough fight. Dodge attacks are a hard counter on her. 500ms lights can knock her out of pounce/bite. You can predictably and reliably dodge her pounce/bite provided you're not hugging her. Most classes have a light that can just hit her during her soft feints with heavy. I can go on. Her entire deal is around confusion with cancels and mix ups. she's got no easy/good damage from neutral. And you're not going to reliably land her bleed outside zone. and even then hit or not people can switch to block your bleed poke cancel.

    She does have a lot and she is powerful. But she only needs numbers adjusted. Not a complete change to her kit or style.
     2 people found this helpful
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  7. #17
    Oupyz's Avatar Senior Member
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    yeah give it 2 seasons before fixing the unbalance between classes =))

    people who play her and who don't both agree that she must be nerfed , the disagreement is how should shaman be nerfed , nevertheless nerfed and thats what matters
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  8. #18
    I'm taking my first break from the game since I started in s1 till the tracking been fixed follows you round corners not even sure how they bite did a 3 point turn to get me lol and to anyone that says she isn't op she's a pk on sterioids and she's an assassin who feels more like a hybrid and has one of the best kits that's been introduced I don't even think there's another hero as strong as her she's feels like a game breaker tbf
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  9. #19
    Originally Posted by Knight_Raime Go to original post
    No. Pounce and bite need to be feintable. Shaman has next to no damage from standard attacks. your light light does nothing. and all of your heavies are too slow from neutral. Only dashing heavies are quick enough. Her heal outside bite is also nothing. Like literally go into a practice match with a friend or a bot and take damage as her. Then bleed someone and wail on them. you get barely anything back. There is no reason to reduce her health.

    Should she be nerfed? Probably. But I emplore you to actually use her kit instead of only going off of just fighting her. The nerfs I think would be reasonable would be:
    ~reduce bite damage to a bar instead of a bar and a half. maybe reduce it to a little under a bar.
    ~remove wall stun capability from pounce. It already gives free attacks on landing and starts mix ups. You don't need free access to a splat when you can throw someone for guaranteed splat damage anyway.
    ~potentially reduce some damage on heavies/OOS punish.
    ~reduce damage of bleed attacks. Currently it sits at 25 damage.
    ~add some recovery to most of her abilities.

    I spent the whole day playing as shaman and I gotta say if you're fighting an assassin you're in for a tough fight. Dodge attacks are a hard counter on her. 500ms lights can knock her out of pounce/bite. You can predictably and reliably dodge her pounce/bite provided you're not hugging her. Most classes have a light that can just hit her during her soft feints with heavy. I can go on. Her entire deal is around confusion with cancels and mix ups. she's got no easy/good damage from neutral. And you're not going to reliably land her bleed outside zone. and even then hit or not people can switch to block your bleed poke cancel.

    She does have a lot and she is powerful. But she only needs numbers adjusted. Not a complete change to her kit or style.
    I too think her moveset is fine and should not be changed. Very unique hero. Anyway, it's a lot of numbers that need be changed. If she can't be predicted, her moves have to be reactible. And a 400 ms pounce even after dodge that can be mixed up is as reactible as 400 ms bleed light - it's absolutely not.
    Well, the pounce is actually though the tracking is out of this world.
    Further, her average health in a match is way above vanguard level. One successful bite alone is sufficient for this. So in my opinion there is a lot of work to be done.
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  10. #20
    Oupyz's Avatar Senior Member
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    Originally Posted by Herbstlicht Go to original post
    I too think her moveset is fine and should not be changed. Very unique hero. Anyway, it's a lot of numbers that need be changed. If she can't be predicted, her moves have to be reactible. And a 400 ms pounce even after dodge that can be mixed up is as reactible as 400 ms bleed light - it's absolutely not.
    Well, the pounce is actually though the tracking is out of this world.
    Further, her average health in a match is way above vanguard level. One successful bite alone is sufficient for this. So in my opinion there is a lot of work to be done.
    the funny thing that pounce can be canceled as well , against many shaman i faced that , the pounce flash but it never go , it's either a bug , or that pounce can be canceled , i hope some of you saw it
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