🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    nyrue's Avatar Senior Member
    Join Date
    Dec 2012
    Posts
    734

    if you still care please read this post

    I don't know why I keep coming back too this game, some people might ask "why get so upset its just a game" most games are "just games" but this game had something special, and with every wasted moment, every broken mechanic you have failed to fix it is less and less special, and most importantly of all this game is unique in a way we'll probably not see again for a long time, so that is why I am begging you ubisoft dev team, if you love video games if your passionate about this work PLEASE fix this game already,

    heres my short list

    #1 on my list PLEASE RETURN TIME SNAPS, I didn't even understand what they were when you removed them but have since learned they were the thing propping this mess up, its not like you were making parrying harder you were just making lag better

    #2 Fix the defensive meta, this can be done in two very simple steps, step 1 make chip damage lethal, step 2 improve feinting as a mechanic, let me elaborate

    chip damage is so minute it really doesn't matter until the last bar of health when your opponent is just about dead, you can make chip damage lethal without breaking 4v4 modes by simply making it so that the enemy that you are currently locked onto is the only opponent who applies full chip damage, you could even modify this number based on the number of enemies around you

    and feinting needs a straight up rework, this mechanic is at best used to see if your opponent possesses any reflexes resembling a human being as opposed to a possum or some form of road kill, cause anyone who's been playing this game for more than 4 hours knows that you can always cancel a fail parry attempt by, yup you guessed feinting..... this could be fixed in a number of ways, you could separate feint inputs from heavy attacks, or separate parry from heavy attack, what I mean too say is you should not be able to parry with heavy attack and feint heavy attacks, inputs need moved, or more simply and more pragmatically you could shorten the feinting window to start up frames (100ms or so) making it more difficult but not impossible too feint in response to another players feint, maybe there are better fixes out there but I 100% believe feinting NOT parry is at the heart of the defensive meta,

    parry is strong for a reason, and that reason is ganking feinting is innocuous more or less too 4v4 modes so any changes too it would really only affect duels as for ganking.....

    #3 ganking, I WILL NOT play 4v4 modes anymore, it is a gank fest and is in no way a contest of skill whatsoever, there is a long list of things you can do too remedy this but i'll just list some of my favorites

    a. increase the penalty for Counter Guard Break, since day 1 people have figured out that if one person spams GB over and over again you can more or less stun lock your opponent into submission, and here are some subtle suggestions as too how you can alleviate this problem 1, increase the push back of a successful CGB slightly so that your opponent must close distance again before they can GB you again and/or increase the recovery time after CGB so that your opponent cannot attempt another GB for a very small amount of time, lastly in addition too the afore mentioned suggestions you could institute a minor stamina penalty on the person who initiated the GB upon successful CGB, if you have any understanding of this game whatsoever I cannot believe you would not see the wisdom an any one of these changes

    b. eliminate the holes in a perfect defense, if i'm really good ( i'm decent I like to think) you should be rewarded thusly, the mechanics of this game should reward a player for skillful play and make fighting multiple opponents a challenge, there are too many "no win" situations in for honor, like the great captain kirk I don't believe in no win situations, examples: during a parry animation you are vulnerable to unblockable grab moves, its seems woefully unfair too punish someone for parrying like this, parrying being the only real way too fight off multiple attackers, there are also some problems with the DLC characters i'm sure have been made aware too you like Centurions pin moves, but what I haven't seen mentioned quite as much is shinobi's grab, this move is ridiculous never mind that it is a range GB that usually comes at you from off screen, but there is also the fact that if you do manage too counter it it leaves you vulnerable too other GB's and attacks, my hands are starting too cramp up from typing or I might list more... but i'm sure your aware of most of them

    c. single hero lockouts, i'm sorry if you like a certain hero and someone else picks him I really am but in the long run it is far better that you implement hero lockouts than too try and please everyone, it is far too difficult too balance a game like this without you making it more difficult, hero lockouts would go a LONG way too fixing the ganking issue

    #4 stop with the micro transactions and the constant grinding, grinding for gear doesn't give a game replay value it just gives you the illusion of replay value, if a game is worth playing on its own merit there is no need for a "grind" and a sense of progression is better derived from a sense of improvement of skill not a gearstat. and I will NOT give you nickel more until this game is fixed, I know there are those who are still giving you money I cannot reason why but this is it for me ubisoft, I will not buy not one more thing from you until this game is fixed, I did not buy AC origins even though I wanted too, and I will NOT buy FC4 even though I really want too until you do something too fix this game, I consider your neglect of FOR HONOR to be a crime against games and you should feel very ashamed for it

    I know there are few people left to read this post and it will likely not come too the attention of the devs, but just know that you have caused me and others a great deal of grief over what should have been an amazing game,
    Share this post

  2. #2
    c. single hero lockouts, i'm sorry if you like a certain hero and someone else picks him I really am but in the long run it is far better that you implement hero lockouts than too try and please everyone, it is far too difficult too balance a game like this without you making it more difficult, hero lockouts would go a LONG way too fixing the ganking issue


    Im not gonna say anithing about the rest of the post. But this ... this... just no. Just like me im sure there are manybothers that have few characters that they like. And i dont see it faire that i cant play the hero ive invested in just because some onenels picked him. Further more imagine that i join a game mid fight and half thebheroes are blocked... no. Bad idea. Bad bad bad
    Share this post

  3. #3
    nyrue's Avatar Senior Member
    Join Date
    Dec 2012
    Posts
    734
    Originally Posted by Gemoroda Go to original post
    c. single hero lockouts, i'm sorry if you like a certain hero and someone else picks him I really am but in the long run it is far better that you implement hero lockouts than too try and please everyone, it is far too difficult too balance a game like this without you making it more difficult, hero lockouts would go a LONG way too fixing the ganking issue


    Im not gonna say anithing about the rest of the post. But this ... this... just no. Just like me im sure there are manybothers that have few characters that they like. And i dont see it faire that i cant play the hero ive invested in just because some onenels picked him. Further more imagine that i join a game mid fight and half thebheroes are blocked... no. Bad idea. Bad bad bad
    dude its like taking your medicine its gotta happen, I know a lot of people aren't gonna like it but if this game is going to survive which it probably wont, this needs too happen, this isn't some niche fighting game where it takes hours of practice to pick up a new character, most heroes can be learned within a day max, so i'm sorry that you choose too play only one character but that's not my problem, my problem is this game is broken and needs IMMEDIATE fixing, the only reason that this wasn't a thing at launch is because of gear stats something that should never have been in this game in first place,

    P.S life isn't fair, I paid 100 dollars for this heap of garbage,
    Share this post