I bet I can speak for anyone who uses a character other than the Shaman when I say that she needs a nerf. Maybe her health getting lowered a bit would be nice, but this whole hunters pounce in blood rage mode or whatever it is called is so annoying. The Shaman can spam GB and pounce multiple times in a row easily. It is way faster than demons embrace so it is way harder to dodge. My suggestions are to make it slower and nerf the damage, it will bring an assassin down to half health! She also is too similar to berserker in some ways. Besides that, the two new characters are very well balanced and fun to play. I also speak for all of the For Honor community when I say that GB needs to be fixed. Maybe longate the counter window or make GB recovery time longer. Who else is with me?
Well okay.. then lets say out the facts. Her pounce tracks you even if u dodge,roll, it grabs you out of revenge,hyperarmour,tracks behind corner.. etc.etc. Not to mention the spam she can do, and on top of that the heal she got.Originally Posted by snuffster2 Go to original post
She needs to be tweaked but not nerfed to oblivion like cent was...
They will not nerf shaman... Just like when they nerfed shinobi to the ground and not the cent saying he was balanced in the beginning...Originally Posted by Cocl3s Go to original post
Roman likes these style of heroes and he will not nerf them. He wants more "data" just to let the cheesiness happen and bring upon the salt of his feral love.
The shaman took all the attention of the creators and Aramusha was a backburner thought.
EDIT: IIRC shinobi kick was 400ms (just like shaman's pounce) but AFTER TWO DODGES not just a step back or forward and they freaking nerfed it. guess devs don't learn their lesson when they nerf something then add it to another hero.
It's really only in 4s when there are 2-4 of them just pounce spamming and ganking like the cent did.Originally Posted by Howard_T_J Go to original post
I'll give you that. Handling two is a task. But manageable. It's literally dodge attack around one so the other is continually on the outside of the battleOriginally Posted by Drazmic Go to original post
There is no dodging this attack. It's a guarantee your lucky if you with intention of doing so dodge the tackle attack.
It's beyond dumb that it guaranteed several hits free initiating a bleed then gets you into a free tackle again for 1/3 health lost and 1/3 health gain.
Ridiculous. And where is ubisoft on the matter of fixing it? 2 months down the road. Ffs