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  1. #1
    HorTyS's Avatar Senior Member
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    New Interview, no new information.

    So Gamespot.com posted this interview with Dan Hay. An interesting read I suppose about why they chose the setting and some of the opportunities it opened for them, but there really isn't much info in it.

    Edit: Also just noticed Ubi uploaded a little BTS vid about recreating MT.



    Buffalo!
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  2. #2
    UbiMarsuves's Avatar Community Staff
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    I am honestly stoked for the detail put into the fishing aspect.
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  3. #3
    i never heard they have different lures guess theres a bit more depth to fishing than I thought maybe i will play it more then i was thinking before
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  4. #4
    HOLY CRAP THAT LOOKS FANTASTIC!!!

    The river at the beginning....drool

    Just everything loooks so good, almost real at times, like that hotsprings at the end wow...

    CANT WAIT!

    and at 1:30 that must be the new PC IGE coming? Looks different than FC4 for sure...
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  5. #5
    Suikodudeman's Avatar Member
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    True, I heard him talk about different rods and lures... makes me wonder where I can find the 'Excalibur' of fishing rods in this game! lol
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  6. #6
    Originally Posted by Suikodudeman Go to original post
    True, I heard him talk about different rods and lures... makes me wonder where I can find the 'Excalibur' of fishing rods in this game! lol
    Thatll be on a big rock, out in the water, next to the big bridge. Right next to a skeleton thatll burst into flames when you take it....


    wait....

    wrong game...I was thinking Dying Light lol
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  7. #7
    Butcherbird59's Avatar Senior Member
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    Perhaps they change FC5 into a line fishing instructor and I hope the game's coding is better than their FrEnglish
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  8. #8
    No new info, uh? The new technique of creating items is new info for me. Thats why everything looks so slick and crisp. Those tree stomps look amazing.

    Would like to see more videos of how the game is created.
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  9. #9
    HorTyS's Avatar Senior Member
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    I guess I meant info that affects us players at a gameplay level, techniques they're using to create the game is technically info, but I was thinking more in terms of info about gameplay mechanics or weapons. Also, the talk about they tech they're using was in the video I added to the post after creating the thread, not the original interview I said had no new info in it...
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  10. #10
    Nature looks good. As far as I unerstood the main problem of modern games -is face animation. Face have 57 muscles.....and make it looking realistic in the game is not so easy. Plastic movement of the people is also important. Interaction.....for example, when we touch something or push or pull. All these animations should be not cartoon like but closer to movies' graphic, I think.
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