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  1. #61
    Oupyz's Avatar Senior Member
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    Originally Posted by Tundra 793 Go to original post
    But as Vakris correctly pointed out already; Old classes are getting reworked to fit in with the newer heroes and meta changes.
    Berserker mains were calling out for improvements as far back as Season 2.

    Shaman might seem strong now, a whopping several days after being released, but thinking ahead, starting to throw around heavy duty nerfs might doom the character to the same level of mediocrity that Berserker or Kensei have been struggling with for 4 seasons now.

    And I would much rather see the old heroes get reworked, than start bringing the new heroes down to their level.
    do you mean waiting 2 seasons for a rework of 3 characters what about the rest , thanks but no thanks

    nerf her now , buff her later after u fix the original heroes
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  2. #62
    OMG just throw her a freaking LIGHT

    Stop complaining about stuff you don't even know!
    Get good, learn.
    A simple light just stop her jump, dodge feint.

    She is basically a Valk.
    Everyone at start was complaining about spam and combo and then everyone saw that was totally reactable and she went straight to trash tier.

    The only problem with Shaman right now is the tracking issues with her bite, and sometimes she can feint her unblockable AFTER the flash..
    But that's just some bugs and will be fixed.
    Well, her stamina punish is way too strong, hope they'll reduce the damage of her unblockable. But that's it.

    And, seriously, peoples who complain about light spam still exists??
    LEARN TO PARRY, THERE IS A TUTORIAL FOR THAT.
    500ms is totally ok!

    No one risk a random light in high level.
    You have to feint, use mix-up and mind games to land a hit.

    I don't own a season pass, and i main Valk and Shugoki. So far the shaman mix-up are totally reactable, her dodges feints are ridiculously easy to stop with a light.

    Please just get better at this game (as i'll get better at english), and Then cry about something op (like cents wall splat punish, shinobi being ridiculously safe against everyone who isn't an assassin, turtle lb and his 50/50).

    This too new character aren't Op, we just didn't learn all the timing, and that's fine, we will. And then everyone will see they are not so overpowered.

    I swear you look likes beginner who just start the game and got powned, so you get mad at the game.
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  3. #63
    People talk about rework the older heroes as a instanteneous easy task. Come on guys, it will take forever to rework the old guys. Not sayin that they should't do it, but this is a long term. For the short, just focus on balance the new ones without kill them. I think maybe shaman could be fixed more easily then aramusha, once this guy is focused on faints.
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  4. #64
    Vakris_One's Avatar Senior Member
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    Originally Posted by Oupyz Go to original post
    while i like the new direction of the game , i dislike a character being 1000 stronger than the original character , and thats what exactly is wrong with the game , they make fun and aggressive character while the rest of the characters 70% of them has no freaking opener to begin with ..... a fighting game should be somehow balanced , hence the somehow , but for honor fall very very very short ..... i would say tone down shaman and Aramusha vs assassins with guard reflex untill u find how to buff the other characters while waiting for rework
    I agree that in a perfect world all the characters would have viable kits but the next best thing is to release all the new heroes and then start adjusting everyone with the better heroes as the benchmark. Otherwise you'd be continually going backwards and forwards and it all ends up in a big mess.

    The devs need to be able to come out with these heroes that have progressively better kits and new mechanics. That way they have a better picture of what works in the long run so they can systematically ditch all of the stuff that ended up being unusable. Otherwise we'll be forever repeating the stuff that gets rendered obsolete whenever another hero gets reworked. The objective isn't about making everyone essentially the same character, it's about giving everyone viable yet varied kits and equalising everyone's good and bad matchups. So that in the end everyone has a more or less equal amount of good and bad matchups against other characters.

    Originally Posted by JediGamerFurius Go to original post
    People talk about rework the older heroes as a instanteneous easy task. Come on guys, it will take forever to rework the old guys. Not sayin that they should't do it, but this is a long term. For the short, just focus on balance the new ones without kill them. I think maybe shaman could be fixed more easily then aramusha, once this guy is focused on faints.
    The Shaman can be easily adjusted in the short term by tweaking her damage numbers a bit. She isn't an insurmountable foe that has literally no counter to what she can do. She has a couple of bad matchups as well like Shinobi and Aramusha himself. Once the first batch of reworks are in on Kensei, Zerker and Conq she will, hopefully (if the devs do it right), have a few more tough battles to contend with. And people will start to have more character options opened up.

    These 3 character reworks will be released during this Season. That's not a huge amount of time to wait, considering we've been waiting for over 6 months already for these heroes to get a rework. And now that all the new heroes are out the devs can focus more on character reworks and churning those out. Personally I think the Orochi would make a great counter to Aramusha by giving Orochi a similiar all guard stance that gives him a specific punish for catching light attacks.
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  5. #65
    Originally Posted by Nootrya Go to original post
    OMG just throw her a freaking LIGHT

    Stop complaining about stuff you don't even know!
    Get good, learn.
    A simple light just stop her jump, dodge feint.

    She is basically a Valk.
    Everyone at start was complaining about spam and combo and then everyone saw that was totally reactable and she went straight to trash tier.

    The only problem with Shaman right now is the tracking issues with her bite, and sometimes she can feint her unblockable AFTER the flash..
    But that's just some bugs and will be fixed.
    Well, her stamina punish is way too strong, hope they'll reduce the damage of her unblockable. But that's it.

    And, seriously, peoples who complain about light spam still exists??
    LEARN TO PARRY, THERE IS A TUTORIAL FOR THAT.
    500ms is totally ok!

    No one risk a random light in high level.
    You have to feint, use mix-up and mind games to land a hit.

    I don't own a season pass, and i main Valk and Shugoki. So far the shaman mix-up are totally reactable, her dodges feints are ridiculously easy to stop with a light.

    Please just get better at this game (as i'll get better at english), and Then cry about something op (like cents wall splat punish, shinobi being ridiculously safe against everyone who isn't an assassin, turtle lb and his 50/50).

    This too new character aren't Op, we just didn't learn all the timing, and that's fine, we will. And then everyone will see they are not so overpowered.

    I swear you look likes beginner who just start the game and got powned, so you get mad at the game.


    Thats the incoherence at its finest


    "throw her a light"

    "In high lvl nobody throws random lights"


    Also, some classes light are 600 ms, her punce is 550, even lower with time snap, so to counter a 500 ms attack with a 600 ms, you should throw it BEFORE her UB. Which is a little impossible.


    xD



    mind games ? HAve you ever played tekken ? Thats a mind games, beeing completely passive for 4 minutes waiting a misstake fromn your opponent, is not mind game, is classed as boredoom,


    Th
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  6. #66
    Originally Posted by Vakris_One Go to original post
    These 3 character reworks will be released during this Season. That's not a huge amount of time to wait, considering we've been waiting for over 6 months already for these heroes to get a rework. And now that all the new heroes are out the devs can focus more on character reworks and churning those out. Personally I think the Orochi would make a great counter to Aramusha by giving Orochi a similiar all guard stance that gives him a specific punish for catching light attacks.
    It will take alot of time to upgrade all of them, trust me. Orochi, yes this one defenely needs an urgent upgrade, his lights are crap exept for the top one, I think his lights need more speed to say the least, and of course an unbloqueable kick maybe.
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  7. #67
    No multiple attempts on pounces. You should be able to dodge it. The damage seems too high for something that also heals. What if the Centurion pounce had healed him also? Thats what you gave her. The 'are you from the matrix?' 180 degrees around corners crap has to stop. The fast run holding heavy where she dash and can catch anyone needs to go. Pounce feint needs to go.
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  8. #68
    The dodge timing on shaman's pounce is a bit tricky but once you know when to dodge it is definitely possible to avoid it regularly. Her pounce feint is useless. If you dodge before you even see the UB indicator you will get tracked anyway. I wouldn't mind her "second chance" for the bite to be removed but it's not necessary.
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  9. #69
    Originally Posted by StriderBorne Go to original post
    No multiple attempts on pounces. You should be able to dodge it. The damage seems too high for something that also heals. What if the Centurion pounce had healed him also? Thats what you gave her. The 'are you from the matrix?' 180 degrees around corners crap has to stop. The fast run holding heavy where she dash and can catch anyone needs to go. Pounce feint needs to go.
    Pk with unblockables would be op right ?


    Well. here we go bois-
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  10. #70
    ChampionRuby50g's Avatar Senior Member
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    Originally Posted by EasyAntiCheat. Go to original post
    Pk with unblockables would be op right ?


    Well. here we go bois-
    But does she not have an unblockable, in her deflect?
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