Feedback for centurion 3.0 (i mean shaman. Sorry)
•First her attacks are fast. Very fast. For that reason shebshouldnt have a secondbhit guaranteed if the first lands (light) -> either lower her attacks damage or remove the second confirmed light.
•second. Her feinting game because of the speed of her lights are better than aramushas who is... a feint master.
Her grabthrow + poumce is cancerous because the pounce is confirmed after a gbthrow. That means this move is wors then cents throw on the ground and that leap stab because at least centurion had to fight a little to get an enemy to the ground. She just (not necesairely her) applyes some bleed then feint grab trow and piunce. Bye hye 2 bars of health... (wtf)
•Further more she has a second chance at the pounce (bite) just so she can be "balanced" make it that at least the secondnpounce tobbeblike the norma pounce. Not the bloodlust pounce...
•more even, thebfact that the pounce is cancelable isnt that mutchbof a problem. But she can actually hold the jump button so she stais in guard and release on reaction... WTF? I THINK THAT THE SB POUNCE SHOULD REMAIN CANCELABLE, BUT ONCE SHE ENTERS BLOODLUST HER POUNCE SHOULD BE UNCANCELABLE.
•i get that her moves e aroumd the poumce but but she can apply bleed way to easy. I dintnunderstand why didnt youbgave her this move as a base move since she can stainin that for as long as she wants.
Andbas ablast one, her jump attacks shouldnt be cancelable because shenallreadybhas tonmany cancelable moves, and her range is huge.
Over all 3/10 rating.
Ok dudes at ubisoft. Hope this wont take a mounthbor 5 like other times. But its 1 DAY and iballready sicknof her. 1 remove her second confirmed light, and 2 slow down her light attacks. I dont even have time to see the red indicator before she hitts me.
Its like roman took his revenge on thencomunity for nerfing centurion by making thebshaman like this...
Honestly, this hero is the most broken so far, the fact that she can not only get health back from bleed, but get it so easily just by turtling and waiting for a deflect or soft feinting her heavy is just wrong. And her pounce move is the worst thing I have ever seen in this game. The fact that she can enter the pounce and wait for you to dodge reminds me a lot of the broken warden vortex, the only difference is that this is way worse. And what really puts salt into the wound is that if you get lucky enough to dodge it, she can pounce again. And that's not to mention her soft feint into gb and her extremely high damage oos punish. It genuinely feels like you wanted to see how much stuff you can put on one hero. Even watching other people play the hero I could see that she was going to be overpowered, so maybe you need to spend a bit more time in actually testing the heroes.
Am I seriously the only person who finds her easy to counter?. She's slower than shinobi. Tiny bit faster than a berserker. But no hyper armor or insane damage(that I've seen). She staggers on light hits. She's almost useless if she can't get her bleed off. And if she does. Don't run. Go into attack mode. They get stupid focused on trying to do that bite. I was only bitten twice. Once because I tried to run. The other time was bad timing on me. You can dodge all her attacks. I've riptide struck her out of bite several times. She's not a cc.
If youre gonna let her be able to pounce and get health if she lands it then you need to have it where she takes a health penalty if she misses the pounce like shugoki has. Other wise youre going to have a bunch of shamans going around the map constantly pouncing at people with out a consequence if she misses.
Shaman denies the existence of PK
I have no plan of using her to be my main (Im choosing Aramusha to be my new main). I just didnt like character design. So far I only using her in training, just to get familiar with her moveset.
My assessment of Shaman:
Strength
1.She is the feint Goddess, PK Mark II, and definitely the new top tier hero. She has 2 soft feint, Heavy to Bleed attack and also Heavy to GB. The best part of this soft feint to Bleed attack is the speed and how you can perform it. Its very fast and you can execute in 3 ways (correct me if theres other way) with Heavy opener, deflect punish and Zone cancel. The Heavy to GB can also be execute either in opener or in the middle of heavy chain. This soft feint give her many option in attacking and mind game.
2.Next the Blood Trance. This is really2 an insane kit in her arsenal. At first I thought that she can only heal with bite attack but then she can also heal with normal attack. With incredible feinting game, she has a lot of ways to heal herself.
3.Predators Hunger/Mercy. This one also insane. Its fast, can act as opener, even if you miss, you can follow up with the "Second Chance" Trait that comes with 2 option of follow up.
4.Wild cats rage. Im still didnt get the best way how to utilize this, but this is one of her feint/mind game kit. Its high risk high return move. This add her option on how to attack
Weakness:
1.Actually I didnt found many weakness from her, maybe only her short range and her low HP, but both of that already negated with her agile movement and Blood Trance
Suggestion for Improvement:
NO NEED. She already a very strong hero.
Connection to PK Existence:
With all of Shaman's kit, its obvious that PK is inferior to her in many ways. She has all PK kit with improvement in feinting game, UB attack, Self healing. So why use PK if we have Shaman?? Your thought guys??
She doesnt have the three gb stabs (yet)Originally Posted by nufrancis Go to original post)