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  1. #1

    grenades

    It would be awesome to see some kind of smoke grenades,sleeping gas, tear gas etc.
    And then if you use a gas mask you would take no damage when going in it
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  2. #2
    KingSpawn1979's Avatar Senior Member
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    Aye, would have been nice to see that ingame, but I guess this will not happen before GRW2 :/
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  3. #3
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  4. #4
    I agree with smoke. They gave us 14 versions of diversion devices, but nothing for concealment.

    Also there needs to be a quicker way to switch c4, flares, diversion lures, flashbangs, and grenades.

    Holding left on the d-pad to show a GUI wheel similar to the commo wheel, showing each device would be a lot more efficient.

    Let us choose what to bring at least. I had to make a new character, so I could minimize my need to press left on the d-pad. I only play with c4 and grenades now.
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  5. #5
    I totally agree with you
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  6. #6
    CarolinaFrog's Avatar Senior Member
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    Originally Posted by BmSchaumburg Go to original post
    I agree with smoke. They gave us 14 versions of diversion devices, but nothing for concealment.

    Also there needs to be a quicker way to switch c4, flares, diversion lures, flashbangs, and grenades.

    Holding left on the d-pad to show a GUI wheel similar to the commo wheel, showing each device would be a lot more efficient.

    Let us choose what to bring at least. I had to make a new character, so I could minimize my need to press left on the d-pad. I only play with c4 and grenades now.
    oh, but there is an easier way!! i swiped my kid's label maker and put labels above the keys (yeah.. "kb+m player") 5 nades, 6 mines, 7 lures, 8 c4, 9flash 0 flare change on the fly
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  7. #7
    Kean_1's Avatar Senior Member
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    Smoke is something Lucian said they were working on in the recent Reddit discussion but that may be only for Ghost Wars.
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  8. #8
    Originally Posted by jsocfrog Go to original post
    oh, but there is an easier way!! i swiped my kid's label maker and put labels above the keys (yeah.. "kb+m player") 5 nades, 6 mines, 7 lures, 8 c4, 9flash 0 flare change on the fly
    Unfortunately, us console peasants don't get that ability :/

    Also, regarding the label maker. Those are like the holy grail to some ladies. I made the mistake of losing my gf's after doing something similar and now my toothbrush has a slight toilet bowl taste to it some mornings..
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  9. #9
    CarolinaFrog's Avatar Senior Member
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    Originally Posted by BmSchaumburg Go to original post
    Unfortunately, us console peasants don't get that ability :/

    Also, regarding the label maker. Those are like the holy grail to some ladies. I made the mistake of losing my gf's after doing something similar and now my toothbrush has a slight toilet bowl taste to it some mornings..
    thats why i said "my kid's" and not "my wife's"... "thou shalt never f__ with the queen's things"!! i made that mistake last night, using her screwdriver kit to work on my model trains because i was too lazy to slog thru the 30F air and mud to get my toolbox out and there were her screwdrivers on my train table when she woke up.... not like she can complain tho... thanks to the King's skills, we havent had a major repair bill or car payment in almost 10yrs....
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  10. #10
    Hahaha thanks for the laugh frog! Maybe we should get back on track tho, before we reduce the validity of OPs post lol.

    Personally, I think we shouldn't be able to change loadouts on the fly. At ammo boxes, maybe, but in the menu? Idk.

    There could be a "throwable" skill which would allow us to bring more throwables if we choose.

    Personally, I think the wearable gear should have affected inventory. I wouldn't mind wearing the big backpack if it meant I could bring more ammo/explosives for my squad..
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