Originally Posted by
ThroneOvSeth
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Sorry, but that is complete BS. You can tell your friend, if he even exists, that rumors like that are toxic for the whole gaming community. This does not help resolve the problem and is false btw, because Xbox One X seems to have streaming problems as well.
After taking the game for another ride this evening, I am somewhat happy to report that, at least in my game, some of the issues seem to rather stem from the ingame location. Especially lighting and skybox stuff. Try to visit a different location from the place you are currently in the game world. For me, a bit of traveling brought back wonderful clear skies with amazing volumetric clouds, as well as golden glow from sand and dust particles when the sun is setting. Textures seem to be ok as well, in terms of quality, but what I noticed in my game is that there are definitely streaming problems. Sometimes, textures take forever to load, even those close to the player character. Pop-in is another issue I can confirm, especially when using Senu or traveling by horse. It happens a lot in bigger towns and cities, and in densely vegetated areas. Same goes with LoD, which seems to act rather aggresively sometimes, thus affecting the draw distance under certain circumstances. Things will look ugly for a bit too long, so players noticed.
I posted a ticket with Ubi support and provided them with a video about the borked cloth physics. Those are real as well, and very notable.
But other than that, I am now not so stern in regarding this a intentional downgrade. Seems to me some texture streaming and LoD issues were introduced with the last patch, but I am now leaning towards calling them bugs that could have been avoided, instead of intentional downgrade. Lighting, skybox, textures, particles and effects like godrays are absolutely ok, still in the game and havent changed since launch. Only problems are texture streaming, LoD and pop-in, as well as slow-mo cloth physics.