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  1. #11
    It baffles me why people don't realize that you can guardbreak shinobi in his double dodge, way before the kick actually triggers. I've even been guardbroken out of my kick before by a highlander, I'm not sure if it was lag or not though.
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  2. #12
    Jarl.Felix's Avatar Banned
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    Originally Posted by PepsiBeastin Go to original post
    It baffles me why people don't realize that you can guardbreak shinobi in his double dodge, way before the kick actually triggers. I've even been guardbroken out of my kick before by a highlander, I'm not sure if it was lag or not though.
    Now tell me, what idiot shinobi does double dash while he's close to you ?
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  3. #13
    Originally Posted by BarbeQMichael Go to original post
    Yet the health difference on other assassins or hybrids is merely one single light attack worth of hitpoints. Considering you regenerate your last 25 health, there is no health difference between shinobi and half of the other characters. He is just broken and I am sure most of the people know it as higher level duels are infested with them and other autowin chars like glads or pk's. We probably will never see them balanced, considering its ubi we are talking about but at least we know you cant play for **** if you pick it
    That's why I said that I think they should make the Health Buff a tier 1 feat instead of a base buff.
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  4. #14
    Originally Posted by Helnekromancer Go to original post
    They need to take the super armor off his kick.
    I can side dash heavy the shinobi kick as Nobushi. But if I start up my kick, its slow enough for the Shinobi to quickly double dodge and kick back.
    He wins overall even though mine came out faster because his has armor behind it and mines don't.
    So you are complaining that you can't do a full side dodge heavy + kick to punish a shino kick ?
    So 1) Thank god your heavy doesn't guarante your kick lol, in what scenario does he ?
    2) This as nothing to do with super armor.
    3) In what world do you live in to think that the shinobi kick should be punishable by a full combo lol
    4) The best answer to a shinobi kick while playing nobushi is hidden stance into double light.
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  5. #15
    Tyrjo's Avatar Senior Member
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    Originally Posted by Trenk2009 Go to original post
    No it isn’t.
    The concept of the shinobi is too be a pure glass cannon: super deadly but super fragile.
    I'm fine with the whole class cannon role. The thing is, the Shinobi isn't a glass cannon any longer. With the health buff and the reflex guard buff, pretty close to a normal assassin, but with superior dodge ability. Then the unpunishable UB HA kick into guaranteed damage. It's just too much.
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  6. #16
    Originally Posted by Tyrjo Go to original post
    I'm fine with the whole class cannon role. The thing is, the Shinobi isn't a glass cannon any longer. With the health buff and the reflex guard buff, pretty close to a normal assassin, but with superior dodge ability. Then the unpunishable UB HA kick into guaranteed damage. It's just too much.
    I will reppet my self then: I think the Shinobi life pool buff should be a tier 1/tier 2 feat, thus making it a 4v4 gamemode only thing.
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  7. #17
    Tyrjo's Avatar Senior Member
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    Originally Posted by Trenk2009 Go to original post
    I will reppet my self then: I think the Shinobi life pool buff should be a tier 1/tier 2 feat, thus making it a 4v4 gamemode only thing.
    That would be a great change.
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  8. #18
    Originally Posted by Trenk2009 Go to original post
    No it isn’t.
    The concept of the shinobi is too be a pure glass cannon: super deadly but super fragile.
    He still is a glass cannon, still has the lowest HP, on top of having one of the most punishable kits in the game. Since they made him stronger in 1v1's AND 4v4's, they should nerf his ganking abilities a little bit if they are gonna nerf him like:

    Targets caught in sickle rain recover instantly when struck by someone else?

    Indicator that lets you know when Shinobi is rolling in after landing a ranged heavy?

    Possibly revert a couple stamina changes like his Backflip and Front Roll?

    Honestly they should just leave him alone, as hes still no where near as strong as the top 5, I wish other characters were around this power level.
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  9. #19
    Zhantay's Avatar Senior Member
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    Originally Posted by Trenk2009 Go to original post
    So you are complaining that you can't do a full side dodge heavy + kick to punish a shino kick ?
    So 1) Thank god your heavy doesn't guarante your kick lol, in what scenario does he ?
    2) This as nothing to do with super armor.
    3) In what world do you live in to think that the shinobi kick should be punishable by a full combo lol
    4) The best answer to a shinobi kick while playing nobushi is hidden stance into double light.
    What are you talking about, I only stated that If i time it correctly i can dodge the kick and do my side dash heavy.

    But if I'm doing a combo, or simply hidden stance into kick, and he double dash kicks back, his kick beats mine because he has armor behind his and i don't that's it. My kick is so slow, Shinboi has enough time to double tap A then press X.

    And yes I've hidden stance Shinobi's kick a couple of times. feels good, but you waste about half your stamina pool just doing it and with how ****ting connections are on console the last thing on my mind is hidden stance.
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  10. #20
    if you're one of the classes that has a bad matchup because you can't punish kick, too bad for you, deal with it. That's literally ALL he has going for him apart from light attacks and he is trash/fodder against the other half of the cast that can punish the kick.

    Besides that, even though it is uninterruptible, you can still make a winning trade into the hyper armor with a properly timed heavy into an incoming kick.

    Also, if a shinobi chains a whiffed kick into anything other than a backflip, he is making a mistake. If you don't already know how to capitalize on that mistake, you're bad.
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